9 #include "Engine/StaticMesh.h" 11 #include "PropParameters.generated.h" 17 Tiny
UMETA(DisplayName =
"Tiny", ToolTip =
"Smaller than a mailbox"),
18 Small
UMETA(DisplayName =
"Small", ToolTip =
"Size of a mailbox"),
19 Medium
UMETA(DisplayName =
"Medium", ToolTip =
"Size of a human"),
20 Big
UMETA(DisplayName =
"Big", ToolTip =
"Size of a bus stop"),
21 Huge
UMETA(DisplayName =
"Huge", ToolTip =
"Size of a house or bigger"),
27 USTRUCT(BlueprintType)
32 UPROPERTY(EditAnywhere, BlueprintReadWrite)
35 UPROPERTY(EditAnywhere, BlueprintReadWrite)
38 UPROPERTY(EditAnywhere, BlueprintReadWrite)
static const FString SIZE