CARLA
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AutowareGameModeBase.h
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1// Copyright (c) 2026 Computer Vision Center (CVC) at the Universitat Autonoma
2// de Barcelona (UAB).
3//
4// This work is licensed under the terms of the MIT license.
5// For a copy, see <https://opensource.org/licenses/MIT>.
6
7#pragma once
8
10
11#include <util/ue-header-guard-begin.h>
12#include "CoreMinimal.h"
13#include <util/ue-header-guard-end.h>
14
15#include "AutowareGameModeBase.generated.h"
16
17/// Game mode for Autoware maps: when the world settings carry an MGRS data
18/// asset, the episode georeference is taken from it instead of the map's
19/// OpenDRIVE header. Ported from tier4/autoware-support.
20UCLASS()
22{
23 GENERATED_BODY()
24
25public:
26
27 AAutowareGameModeBase(const FObjectInitializer& ObjectInitializer);
28
29protected:
30
31 void InitGame(const FString& MapName, const FString& Options, FString& ErrorMessage) override;
32
33 virtual void LoadGeoReference() override;
34};
Game mode for Autoware maps: when the world settings carry an MGRS data asset, the episode georeferen...
Base class for the CARLA Game Mode.