#include "LargeMapManager.h"#include "Engine/WorldComposition.h"#include "Engine/ObjectLibrary.h"#include "Game/CarlaStatics.h"#include "Actor/ActorRegistry.h"#include "Game/CarlaEpisode.h"#include "Engine/EngineTypes.h"#include "Components/PrimitiveComponent.h"#include "Landscape.h"#include "LandscapeHeightfieldCollisionComponent.h"#include "LandscapeComponent.h"#include "UncenteredPivotPointMesh.h"#include "Walker/WalkerBase.h"#include "Carla/Game/Tagger.h"#include "Carla/Vehicle/CustomTerrainPhysicsComponent.h"#include "FileHelper.h"#include "Paths.h"
Include dependency graph for LargeMapManager.cpp:Go to the source code of this file.
Macros | |
| #define | LARGEMAP_LOGS 1 |
| #define | LM_LOG(Level, Msg, ...) UE_LOG(LogCarla, Level, TEXT(Msg), ##__VA_ARGS__) |
Variables | |
| uint64_t | num_ticks = 0 |
| float | tick_execution_time = 0 |
| #define LARGEMAP_LOGS 1 |
Definition at line 27 of file LargeMapManager.cpp.
| #define LM_LOG | ( | Level, | |
| Msg, | |||
| ... | |||
| ) | UE_LOG(LogCarla, Level, TEXT(Msg), ##__VA_ARGS__) |
Definition at line 30 of file LargeMapManager.cpp.
Referenced by ALargeMapManager::CheckActiveActors(), ALargeMapManager::CheckDormantActors(), ALargeMapManager::ConvertActiveToDormantActors(), ALargeMapManager::ConvertDormantToActiveActors(), ALargeMapManager::GenerateMap(), ALargeMapManager::IsLevelOfTileLoaded(), ALargeMapManager::LoadCarlaMapTile(), ALargeMapManager::OnActorDestroyed(), ALargeMapManager::OnActorSpawned(), ALargeMapManager::OnLevelAddedToWorld(), ALargeMapManager::OnLevelRemovedFromWorld(), ALargeMapManager::PostWorldOriginOffset(), ALargeMapManager::PreWorldOriginOffset(), and ALargeMapManager::RemovePendingActorsToRemove().
| uint64_t num_ticks = 0 |
Definition at line 343 of file LargeMapManager.cpp.
| float tick_execution_time = 0 |
Definition at line 342 of file LargeMapManager.cpp.
1.8.13