#include "LargeMapManager.h"
#include "Engine/WorldComposition.h"
#include "Engine/ObjectLibrary.h"
#include "Game/CarlaStatics.h"
#include "Actor/ActorRegistry.h"
#include "Game/CarlaEpisode.h"
#include "Engine/EngineTypes.h"
#include "Components/PrimitiveComponent.h"
#include "Landscape.h"
#include "LandscapeHeightfieldCollisionComponent.h"
#include "LandscapeComponent.h"
#include "UncenteredPivotPointMesh.h"
#include "Walker/WalkerBase.h"
#include "Carla/Game/Tagger.h"
#include "Carla/Vehicle/CustomTerrainPhysicsComponent.h"
#include "FileHelper.h"
#include "Paths.h"
Go to the source code of this file.
Macros | |
#define | LARGEMAP_LOGS 1 |
#define | LM_LOG(Level, Msg, ...) UE_LOG(LogCarla, Level, TEXT(Msg), ##__VA_ARGS__) |
Variables | |
uint64_t | num_ticks = 0 |
float | tick_execution_time = 0 |
#define LARGEMAP_LOGS 1 |
Definition at line 27 of file LargeMapManager.cpp.
#define LM_LOG | ( | Level, | |
Msg, | |||
... | |||
) | UE_LOG(LogCarla, Level, TEXT(Msg), ##__VA_ARGS__) |
Definition at line 30 of file LargeMapManager.cpp.
Referenced by ALargeMapManager::CheckActiveActors(), ALargeMapManager::CheckDormantActors(), ALargeMapManager::ConvertActiveToDormantActors(), ALargeMapManager::ConvertDormantToActiveActors(), ALargeMapManager::GenerateMap(), ALargeMapManager::IsLevelOfTileLoaded(), ALargeMapManager::LoadCarlaMapTile(), ALargeMapManager::OnActorDestroyed(), ALargeMapManager::OnActorSpawned(), ALargeMapManager::OnLevelAddedToWorld(), ALargeMapManager::OnLevelRemovedFromWorld(), ALargeMapManager::PostWorldOriginOffset(), ALargeMapManager::PreWorldOriginOffset(), and ALargeMapManager::RemovePendingActorsToRemove().
uint64_t num_ticks = 0 |
Definition at line 343 of file LargeMapManager.cpp.
float tick_execution_time = 0 |
Definition at line 342 of file LargeMapManager.cpp.