CARLA
Loading...
Searching...
No Matches
Functions
CarlaGameModeBase.cpp File Reference
#include "Carla/Game/CarlaGameModeBase.h"
#include "Carla.h"
#include "Carla/Game/Tagger.h"
#include "Carla/Game/CarlaHUD.h"
#include "Carla/Game/CarlaStatics.h"
#include "Carla/Game/CarlaStaticDelegates.h"
#include "Carla/Lights/CarlaLight.h"
#include "Carla/Vehicle/VehicleSpawnPoint.h"
#include "Carla/Util/BoundingBoxCalculator.h"
#include "Carla/Weather/Sky.h"
#include "BlueprintLibary/WeatherJsonUtils.h"
#include <util/disable-ue4-macros.h>
#include "carla/opendrive/OpenDriveParser.h"
#include "carla/road/element/RoadInfoSignal.h"
#include <carla/rpc/EnvironmentObject.h>
#include <carla/rpc/WeatherParameters.h>
#include <carla/rpc/MapLayer.h>
#include <util/enable-ue4-macros.h>
#include <util/ue-header-guard-begin.h>
#include "Components/DirectionalLightComponent.h"
#include "Engine/DecalActor.h"
#include "Engine/LevelStreaming.h"
#include "Engine/LocalPlayer.h"
#include "Materials/MaterialInstanceDynamic.h"
#include "Engine/StaticMeshActor.h"
#include "EngineUtils.h"
#include "Async/ParallelFor.h"
#include "DynamicRHI.h"
#include "DrawDebugHelpers.h"
#include "Kismet/KismetSystemLibrary.h"
#include "Misc/PackageName.h"
#include <util/ue-header-guard-end.h>

Go to the source code of this file.

Functions

static bool IsMapInBlueprintWeatherTable (const AWeather *Weather, const FString &MapName)
 

Function Documentation

◆ IsMapInBlueprintWeatherTable()

static bool IsMapInBlueprintWeatherTable ( const AWeather *  Weather,
const FString &  MapName 
)
static

Definition at line 273 of file CarlaGameModeBase.cpp.

References Weather.

Referenced by ACarlaGameModeBase::BeginPlay().