11 #include "ActorDescription.generated.h" 14 USTRUCT(BlueprintType)
23 UPROPERTY(EditAnywhere, BlueprintReadWrite)
27 UPROPERTY(EditAnywhere, BlueprintReadWrite)
35 UPROPERTY(EditAnywhere, BlueprintReadWrite)
A description of a Carla Actor with all its variation.
An actor attribute, may be an intrinsic (non-modifiable) attribute of the actor or an user-defined ac...