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CARLA
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#include "WalkerBase.h"#include "Carla.h"#include "Carla/Game/CarlaStatics.h"#include "Carla/Game/CarlaEpisode.h"#include "Carla/Game/Tagger.h"#include "Carla/Vehicle/CarlaWheeledVehicle.h"#include "Carla/Walker/WalkerController.h"#include <util/ue-header-guard-begin.h>#include "Animation/AnimSequence.h"#include "Components/CapsuleComponent.h"#include "Engine/SkeletalMesh.h"#include "Components/SkeletalMeshComponent.h"#include "PhysicsEngine/PhysicsAsset.h"#include "Engine/OverlapResult.h"#include "Engine/World.h"#include "GameFramework/CharacterMovementComponent.h"#include "TimerManager.h"#include <util/ue-header-guard-end.h>Go to the source code of this file.
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| static bool | AWalkerBase_IsMirror (const AActor &Walker) |
| Whether Walker mirrors a walker of a Multi-GPU primary: its fate (hits, death, ragdoll) is the primary's, never decided here. | |
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Whether Walker mirrors a walker of a Multi-GPU primary: its fate (hits, death, ragdoll) is the primary's, never decided here.
Definition at line 138 of file WalkerBase.cpp.
References UCarlaEpisode::bIsPrimaryServer, and UCarlaStatics::GetCurrentEpisode().
Referenced by AWalkerBase::BeginPlay(), and AWalkerBase::Kill().