CARLA
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Functions
WalkerBase.cpp File Reference
#include "WalkerBase.h"
#include "Carla.h"
#include "Carla/Game/CarlaStatics.h"
#include "Carla/Game/CarlaEpisode.h"
#include "Carla/Game/Tagger.h"
#include "Carla/Vehicle/CarlaWheeledVehicle.h"
#include "Carla/Walker/WalkerController.h"
#include <util/ue-header-guard-begin.h>
#include "Animation/AnimSequence.h"
#include "Components/CapsuleComponent.h"
#include "Engine/SkeletalMesh.h"
#include "Components/SkeletalMeshComponent.h"
#include "PhysicsEngine/PhysicsAsset.h"
#include "Engine/OverlapResult.h"
#include "Engine/World.h"
#include "GameFramework/CharacterMovementComponent.h"
#include "TimerManager.h"
#include <util/ue-header-guard-end.h>

Go to the source code of this file.

Functions

static bool AWalkerBase_IsMirror (const AActor &Walker)
 Whether Walker mirrors a walker of a Multi-GPU primary: its fate (hits, death, ragdoll) is the primary's, never decided here.
 

Function Documentation

◆ AWalkerBase_IsMirror()

static bool AWalkerBase_IsMirror ( const AActor &  Walker)
static

Whether Walker mirrors a walker of a Multi-GPU primary: its fate (hits, death, ragdoll) is the primary's, never decided here.

Definition at line 138 of file WalkerBase.cpp.

References UCarlaEpisode::bIsPrimaryServer, and UCarlaStatics::GetCurrentEpisode().

Referenced by AWalkerBase::BeginPlay(), and AWalkerBase::Kill().