14 #include "SceneCaptureCamera.generated.h" 31 virtual void SendGBufferTextures(FGBufferRequest& GBuffer)
override;
34 void BeginPlay()
override;
35 void EndPlay(
const EEndPlayReason::Type EndPlayReason)
override;
36 void PostPhysTick(UWorld *World, ELevelTick TickType,
float DeltaSeconds)
override;
38 virtual void OnFirstClientConnected()
override;
39 virtual void OnLastClientDisconnected()
override;
A sensor that produces data by applying post-process materials (shaders) to a scene capture image...
A definition of a Carla Actor with all the variation and attributes.
A sensor that captures images from the scene.