14 #include "SceneCaptureCamera.generated.h"    31   virtual void SendGBufferTextures(FGBufferRequest& GBuffer) 
override;
    34   void BeginPlay() 
override;
    35   void EndPlay(
const EEndPlayReason::Type EndPlayReason) 
override;
    36   void PostPhysTick(UWorld *World, ELevelTick TickType, 
float DeltaSeconds) 
override;
    38   virtual void OnFirstClientConnected() 
override;
    39   virtual void OnLastClientDisconnected() 
override;
 
A sensor that produces data by applying post-process materials (shaders) to a scene capture image...
 
A definition of a Carla Actor with all the variation and attributes. 
 
A sensor that captures images from the scene.