#include "ActorSpawnResult.generated.h"
Include dependency graph for ActorSpawnResult.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| struct | FActorSpawnResult |
| Result of an actor spawn function. More... | |
Enumerations | |
| enum | EActorSpawnResultStatus : uint8 { EActorSpawnResultStatus::UMETA =(DisplayName = "Success"), EActorSpawnResultStatus::UMETA =(DisplayName = "Invalid actor description"), EActorSpawnResultStatus::UMETA =(DisplayName = "Failed because collision at spawn position"), EActorSpawnResultStatus::UMETA =(DisplayName = "Unknown Error"), EActorSpawnResultStatus::UMETA =(Hidden) } |
| List of valid types for actor attributes. More... | |
|
strong |
List of valid types for actor attributes.
| Enumerator | |
|---|---|
| UMETA | |
| UMETA | |
| UMETA | |
| UMETA | |
| UMETA | |
Definition at line 13 of file ActorSpawnResult.h.
1.8.13