Class In charge of creating and assigning traffic light groups, controllers and components. More...
#include <TrafficLightManager.h>
Inheritance diagram for ATrafficLightManager:
Collaboration diagram for ATrafficLightManager:Public Member Functions | |
| ATrafficLightManager () | |
| void | GenerateSignalsAndTrafficLights () |
| UTrafficLightController * | GetController (FString ControllerId) |
| bool | GetFrozen () |
| const boost::optional< carla::road::Map > & | GetMap () |
| ATrafficLightGroup * | GetTrafficGroup (int JunctionId) |
| USignComponent * | GetTrafficSign (FString SignId) |
| void | InitializeTrafficLights () |
| void | MatchTrafficLightActorsWithOpenDriveSignals () |
| void | RegisterLightComponentFromOpenDRIVE (UTrafficLightComponent *TrafficLight) |
| void | RegisterLightComponentGenerated (UTrafficLightComponent *TrafficLight) |
| void | RemoveGeneratedSignalsAndTrafficLights () |
| void | SetFrozen (bool InFrozen) |
Private Member Functions | |
| void | RemoveAttachedProps (TArray< AActor *> Actors) const |
| void | RemoveRoadrunnerProps () const |
| void | SpawnSignals () |
| void | SpawnTrafficLights () |
Private Attributes | |
| bool | bTrafficLightsFrozen = false |
| USceneComponent * | SceneComponent |
| TMap< FString, TSubclassOf< USignComponent > > | SignComponentModels |
| TMap< FString, TSubclassOf< AActor > > | SpeedLimitModels |
| TMap< FString, UTrafficLightController * > | TrafficControllers |
| TMap< int, ATrafficLightGroup * > | TrafficGroups |
| int | TrafficLightComponentMissingId = -1 |
| int | TrafficLightControllerMissingId = -1 |
| int | TrafficLightGroupMissingId = -2 |
| TSubclassOf< AActor > | TrafficLightModel |
| bool | TrafficLightsGenerated = false |
| TMap< FString, USignComponent * > | TrafficSignComponents |
| TArray< ATrafficSignBase * > | TrafficSigns |
| TMap< FString, TSubclassOf< AActor > > | TrafficSignsModels |
Class In charge of creating and assigning traffic light groups, controllers and components.
Definition at line 19 of file TrafficLightManager.h.
| ATrafficLightManager::ATrafficLightManager | ( | ) |
Definition at line 25 of file TrafficLightManager.cpp.
References SceneComponent, SignComponentModels, SpeedLimitModels, carla::road::SignalType::StopSign(), TrafficLightGroupMissingId, TrafficLightModel, TrafficSignsModels, and carla::road::SignalType::YieldSign().
Here is the call graph for this function:| void ATrafficLightManager::GenerateSignalsAndTrafficLights | ( | ) |
Definition at line 255 of file TrafficLightManager.cpp.
References RemoveRoadrunnerProps(), SpawnSignals(), SpawnTrafficLights(), TrafficLightModel, and TrafficLightsGenerated.
Referenced by InitializeTrafficLights().
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Here is the caller graph for this function:| UTrafficLightController * ATrafficLightManager::GetController | ( | FString | ControllerId | ) |
Definition at line 798 of file TrafficLightManager.cpp.
References TrafficControllers.
| bool ATrafficLightManager::GetFrozen | ( | ) |
Definition at line 783 of file TrafficLightManager.cpp.
References bTrafficLightsFrozen.
| const boost::optional< carla::road::Map > & ATrafficLightManager::GetMap | ( | ) |
Definition at line 250 of file TrafficLightManager.cpp.
References UCarlaStatics::GetGameMode(), and ACarlaGameModeBase::GetMap().
Referenced by InitializeTrafficLights(), RegisterLightComponentFromOpenDRIVE(), SpawnSignals(), and SpawnTrafficLights().
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Here is the caller graph for this function:| ATrafficLightGroup * ATrafficLightManager::GetTrafficGroup | ( | int | JunctionId | ) |
Definition at line 788 of file TrafficLightManager.cpp.
References TrafficGroups.
| USignComponent * ATrafficLightManager::GetTrafficSign | ( | FString | SignId | ) |
Definition at line 807 of file TrafficLightManager.cpp.
References TrafficSignComponents.
| void ATrafficLightManager::InitializeTrafficLights | ( | ) |
Definition at line 362 of file TrafficLightManager.cpp.
References GenerateSignalsAndTrafficLights(), GetMap(), carla::log_warning(), and TrafficLightsGenerated.
Here is the call graph for this function:| void ATrafficLightManager::MatchTrafficLightActorsWithOpenDriveSignals | ( | ) |
Definition at line 294 of file TrafficLightManager.cpp.
References ATrafficLightBase::GetTrafficLightComponent(), UOpenDrive::GetXODR(), carla::opendrive::OpenDriveParser::Load(), carla::log_warning(), and TrafficLight.
Here is the call graph for this function:| void ATrafficLightManager::RegisterLightComponentFromOpenDRIVE | ( | UTrafficLightComponent * | TrafficLight | ) |
Definition at line 129 of file TrafficLightManager.cpp.
References UTrafficLightController::AddTrafficLight(), UCarlaStatics::GetGameMode(), GetMap(), ACarlaGameModeBase::GetULevelFromName(), ATrafficLightGroup::JunctionId, UTrafficLightController::ResetState(), TrafficControllers, TrafficGroups, TrafficLightControllerMissingId, TrafficLightGroupMissingId, and TrafficSignComponents.
Referenced by SpawnTrafficLights().
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Here is the caller graph for this function:| void ATrafficLightManager::RegisterLightComponentGenerated | ( | UTrafficLightComponent * | TrafficLight | ) |
Definition at line 211 of file TrafficLightManager.cpp.
References TrafficControllers, TrafficGroups, TrafficLight, TrafficLightComponentMissingId, TrafficLightControllerMissingId, TrafficLightGroupMissingId, and TrafficSignComponents.
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Definition at line 842 of file TrafficLightManager.cpp.
Referenced by RemoveRoadrunnerProps().
Here is the caller graph for this function:| void ATrafficLightManager::RemoveGeneratedSignalsAndTrafficLights | ( | ) |
Definition at line 275 of file TrafficLightManager.cpp.
References TrafficControllers, TrafficGroups, TrafficLightsGenerated, and TrafficSigns.
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Definition at line 816 of file TrafficLightManager.cpp.
References RemoveAttachedProps().
Referenced by GenerateSignalsAndTrafficLights().
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Here is the caller graph for this function:| void ATrafficLightManager::SetFrozen | ( | bool | InFrozen | ) |
Definition at line 762 of file TrafficLightManager.cpp.
References bTrafficLightsFrozen, and TrafficGroups.
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Definition at line 605 of file TrafficLightManager.cpp.
References GetClosestTrafficSignActor(), UCarlaStatics::GetGameMode(), GetMap(), ACarlaGameModeBase::GetULevelFromName(), carla::log_warning(), carla::road::SignalType::MaximumSpeed(), SignComponentModels, SpeedLimitModels, TrafficSignComponents, TrafficSigns, and TrafficSignsModels.
Referenced by GenerateSignalsAndTrafficLights().
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Definition at line 482 of file TrafficLightManager.cpp.
References UCarlaStatics::GetGameMode(), GetMap(), ATrafficLightBase::GetTrafficLightComponent(), ACarlaGameModeBase::GetULevelFromName(), carla::road::SignalType::IsTrafficLight(), carla::log_warning(), RegisterLightComponentFromOpenDRIVE(), TrafficLight, TrafficLightModel, and TrafficSigns.
Referenced by GenerateSignalsAndTrafficLights().
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Definition at line 119 of file TrafficLightManager.h.
Referenced by GetFrozen(), and SetFrozen().
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Definition at line 101 of file TrafficLightManager.h.
Referenced by ATrafficLightManager().
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Definition at line 95 of file TrafficLightManager.h.
Referenced by ATrafficLightManager(), and SpawnSignals().
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Definition at line 98 of file TrafficLightManager.h.
Referenced by ATrafficLightManager(), and SpawnSignals().
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Definition at line 78 of file TrafficLightManager.h.
Referenced by GetController(), RegisterLightComponentFromOpenDRIVE(), RegisterLightComponentGenerated(), and RemoveGeneratedSignalsAndTrafficLights().
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Definition at line 74 of file TrafficLightManager.h.
Referenced by GetTrafficGroup(), RegisterLightComponentFromOpenDRIVE(), RegisterLightComponentGenerated(), RemoveGeneratedSignalsAndTrafficLights(), and SetFrozen().
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Definition at line 116 of file TrafficLightManager.h.
Referenced by RegisterLightComponentGenerated().
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Definition at line 112 of file TrafficLightManager.h.
Referenced by RegisterLightComponentFromOpenDRIVE(), and RegisterLightComponentGenerated().
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Definition at line 108 of file TrafficLightManager.h.
Referenced by ATrafficLightManager(), RegisterLightComponentFromOpenDRIVE(), and RegisterLightComponentGenerated().
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Definition at line 88 of file TrafficLightManager.h.
Referenced by ATrafficLightManager(), GenerateSignalsAndTrafficLights(), and SpawnTrafficLights().
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Definition at line 104 of file TrafficLightManager.h.
Referenced by GenerateSignalsAndTrafficLights(), InitializeTrafficLights(), and RemoveGeneratedSignalsAndTrafficLights().
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Definition at line 82 of file TrafficLightManager.h.
Referenced by GetTrafficSign(), RegisterLightComponentFromOpenDRIVE(), RegisterLightComponentGenerated(), and SpawnSignals().
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Definition at line 85 of file TrafficLightManager.h.
Referenced by RemoveGeneratedSignalsAndTrafficLights(), SpawnSignals(), and SpawnTrafficLights().
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Definition at line 92 of file TrafficLightManager.h.
Referenced by ATrafficLightManager(), and SpawnSignals().
1.8.13