|
CARLA
|
Maps a controller from OpenDrive. More...
#include <TrafficLightController.h>
Inheritance diagram for UTrafficLightController:Private Member Functions | |
| float | GetStateTime (const ETrafficLightState State) const |
| void | SetStateTime (const ETrafficLightState State, float NewTime) |
Private Attributes | |
| FString | ControllerId = "" |
| ETrafficLightState | CurrentLightState = ETrafficLightState::Green |
| int | CurrentState = 0 |
| float | ElapsedTime = 0 |
| TArray< FTrafficLightStage > | LightStates |
| int | Sequence = 0 |
| TArray< FCarlaActor * > | TrafficLightCarlaActors |
| ATrafficLightGroup * | TrafficLightGroup |
| TArray< UTrafficLightComponent * > | TrafficLights |
Maps a controller from OpenDrive.
Controls the asociated traffic lights and contains its cycles
Definition at line 36 of file TrafficLightController.h.
| UTrafficLightController::UTrafficLightController | ( | ) |
Definition at line 9 of file TrafficLightController.cpp.
| void UTrafficLightController::AddCarlaActorTrafficLight | ( | FCarlaActor * | CarlaActor | ) |
Definition at line 77 of file TrafficLightController.cpp.
References TrafficLightCarlaActors.
Referenced by FTrafficLightData::RecordActorData().
| void UTrafficLightController::AddTrafficLight | ( | UTrafficLightComponent * | TrafficLight | ) |
Definition at line 66 of file TrafficLightController.cpp.
References TrafficLight, and TrafficLights.
Referenced by ATrafficLightManager::RegisterLightComponentFromOpenDRIVE(), and FTrafficLightData::RestoreActorData().
| bool UTrafficLightController::AdvanceTimeAndCycleFinished | ( | float | DeltaTime | ) |
Definition at line 32 of file TrafficLightController.cpp.
References ElapsedTime, GetCurrentState(), IsCycleFinished(), and NextState().
Referenced by ATrafficLightGroup::Tick().
| void UTrafficLightController::EmptyTrafficLights | ( | ) |
Definition at line 60 of file TrafficLightController.cpp.
References TrafficLightCarlaActors, and TrafficLights.
| const FString & UTrafficLightController::GetControllerId | ( | ) | const |
Definition at line 87 of file TrafficLightController.cpp.
References ControllerId.
|
inline |
Definition at line 128 of file TrafficLightController.h.
| const FTrafficLightStage & UTrafficLightController::GetCurrentState | ( | ) | const |
Definition at line 20 of file TrafficLightController.cpp.
References CurrentState, and LightStates.
Referenced by AdvanceTimeAndCycleFinished(), NextState(), ResetState(), FTrafficLightData::RestoreActorData(), and StartCycle().
| float UTrafficLightController::GetElapsedTime | ( | ) | const |
Definition at line 190 of file TrafficLightController.cpp.
References ElapsedTime.
Referenced by FFrameData::AddTrafficLightState(), ACarlaRecorder::AddTrafficLightState(), and FWorldObserver_GetActorState().
| float UTrafficLightController::GetGreenTime | ( | ) | const |
Definition at line 152 of file TrafficLightController.cpp.
References GetStateTime().
Referenced by FWorldObserver_GetActorState().
| ATrafficLightGroup * UTrafficLightController::GetGroup | ( | ) |
Definition at line 205 of file TrafficLightController.cpp.
References TrafficLightGroup.
Referenced by FFrameData::AddTrafficLightState(), ACarlaRecorder::AddTrafficLightState(), FFrameData::ProcessReplayerStateTrafficLight(), and CarlaReplayerHelper::ProcessReplayerStateTrafficLight().
| const ATrafficLightGroup * UTrafficLightController::GetGroup | ( | ) | const |
Definition at line 210 of file TrafficLightController.cpp.
References TrafficLightGroup.
| float UTrafficLightController::GetRedTime | ( | ) | const |
Definition at line 162 of file TrafficLightController.cpp.
References GetStateTime().
Referenced by FWorldObserver_GetActorState().
| int UTrafficLightController::GetSequence | ( | ) | const |
Definition at line 120 of file TrafficLightController.cpp.
References Sequence.
|
private |
Definition at line 178 of file TrafficLightController.cpp.
References LightStates, and State.
Referenced by GetGreenTime(), GetRedTime(), and GetYellowTime().
| const TArray< UTrafficLightComponent * > & UTrafficLightController::GetTrafficLights | ( | ) |
Definition at line 55 of file TrafficLightController.cpp.
References TrafficLights.
| float UTrafficLightController::GetYellowTime | ( | ) | const |
Definition at line 157 of file TrafficLightController.cpp.
References GetStateTime().
Referenced by FWorldObserver_GetActorState().
| bool UTrafficLightController::IsCycleFinished | ( | ) | const |
Definition at line 97 of file TrafficLightController.cpp.
References CurrentState, and LightStates.
Referenced by AdvanceTimeAndCycleFinished().
| float UTrafficLightController::NextState | ( | ) |
Definition at line 25 of file TrafficLightController.cpp.
References CurrentState, GetCurrentState(), LightStates, SetTrafficLightsState(), State, and FTrafficLightStage::Time.
Referenced by AdvanceTimeAndCycleFinished().
| void UTrafficLightController::RemoveCarlaActorTrafficLight | ( | FCarlaActor * | CarlaActor | ) |
Definition at line 82 of file TrafficLightController.cpp.
References TrafficLightCarlaActors.
Referenced by FTrafficLightData::RestoreActorData().
| void UTrafficLightController::RemoveTrafficLight | ( | UTrafficLightComponent * | TrafficLight | ) |
Definition at line 72 of file TrafficLightController.cpp.
References TrafficLight, and TrafficLights.
Referenced by FTrafficLightData::RecordActorData().
| void UTrafficLightController::ResetState | ( | ) |
Definition at line 130 of file TrafficLightController.cpp.
References CurrentState, ElapsedTime, GetCurrentState(), LightStates, SetTrafficLightsState(), and State.
Referenced by ATrafficLightManager::RegisterLightComponentFromOpenDRIVE(), and SetStates().
| void UTrafficLightController::SetControllerId | ( | const FString & | Id | ) |
Definition at line 92 of file TrafficLightController.cpp.
References ControllerId.
|
inline |
Definition at line 132 of file TrafficLightController.h.
Referenced by SetTrafficLightsState().
| void UTrafficLightController::SetElapsedTime | ( | float | InElapsedTime | ) |
Definition at line 195 of file TrafficLightController.cpp.
References ElapsedTime.
Referenced by FFrameData::ProcessReplayerStateTrafficLight(), and CarlaReplayerHelper::ProcessReplayerStateTrafficLight().
| void UTrafficLightController::SetGreenTime | ( | float | NewTime | ) |
Definition at line 147 of file TrafficLightController.cpp.
References SetStateTime().
Referenced by UMapLogicParser::ApplyLaneIdsFromMapLogic(), UMapLogicParser::ApplyTrafficLightLogic(), and ATrafficLightBase::SetGreenTime().
| void UTrafficLightController::SetGroup | ( | ATrafficLightGroup * | Group | ) |
Definition at line 200 of file TrafficLightController.cpp.
References TrafficLightGroup.
Referenced by ATrafficLightGroup::AddController().
| void UTrafficLightController::SetRedTime | ( | float | NewTime | ) |
Definition at line 142 of file TrafficLightController.cpp.
References SetStateTime().
Referenced by UMapLogicParser::ApplyLaneIdsFromMapLogic(), UMapLogicParser::ApplyTrafficLightLogic(), and ATrafficLightBase::SetRedTime().
| void UTrafficLightController::SetSequence | ( | int | InSequence | ) |
Definition at line 125 of file TrafficLightController.cpp.
References Sequence.
| void UTrafficLightController::SetStates | ( | TArray< FTrafficLightStage > | States | ) |
Definition at line 14 of file TrafficLightController.cpp.
References LightStates, and ResetState().
Referenced by UMapLogicParser::ApplyLaneIdsFromMapLogic().
|
private |
Definition at line 167 of file TrafficLightController.cpp.
References LightStates, and State.
Referenced by SetGreenTime(), SetRedTime(), and SetYellowTime().
| void UTrafficLightController::SetTrafficLightsState | ( | ETrafficLightState | NewState | ) |
Definition at line 102 of file TrafficLightController.cpp.
References IsValid(), SetCurrentLightState(), TrafficLightCarlaActors, and TrafficLights.
Referenced by NextState(), ResetState(), and StartCycle().
| void UTrafficLightController::SetYellowTime | ( | float | NewTime | ) |
Definition at line 137 of file TrafficLightController.cpp.
References SetStateTime().
Referenced by UMapLogicParser::ApplyLaneIdsFromMapLogic(), UMapLogicParser::ApplyTrafficLightLogic(), and ATrafficLightBase::SetYellowTime().
| void UTrafficLightController::StartCycle | ( | ) |
Definition at line 48 of file TrafficLightController.cpp.
References CurrentState, ElapsedTime, GetCurrentState(), SetTrafficLightsState(), and State.
Referenced by ATrafficLightGroup::NextController(), and ATrafficLightGroup::ResetGroup().
|
private |
Definition at line 144 of file TrafficLightController.h.
Referenced by GetControllerId(), and SetControllerId().
|
private |
Definition at line 172 of file TrafficLightController.h.
|
private |
Definition at line 147 of file TrafficLightController.h.
Referenced by GetCurrentState(), IsCycleFinished(), NextState(), ResetState(), and StartCycle().
|
private |
Definition at line 170 of file TrafficLightController.h.
Referenced by AdvanceTimeAndCycleFinished(), GetElapsedTime(), ResetState(), SetElapsedTime(), and StartCycle().
|
private |
Definition at line 151 of file TrafficLightController.h.
Referenced by GetCurrentState(), GetStateTime(), IsCycleFinished(), NextState(), ResetState(), SetStates(), and SetStateTime().
|
private |
Definition at line 167 of file TrafficLightController.h.
Referenced by GetSequence(), and SetSequence().
|
private |
Definition at line 160 of file TrafficLightController.h.
Referenced by AddCarlaActorTrafficLight(), EmptyTrafficLights(), RemoveCarlaActorTrafficLight(), and SetTrafficLightsState().
|
private |
Definition at line 163 of file TrafficLightController.h.
Referenced by GetGroup(), GetGroup(), and SetGroup().
|
private |
Definition at line 158 of file TrafficLightController.h.
Referenced by AddTrafficLight(), EmptyTrafficLights(), GetTrafficLights(), RemoveTrafficLight(), and SetTrafficLightsState().