14namespace traffic_manager {
17 const std::pair<std::string, uint16_t> &_serverTM,
19 : client(_serverTM.
first, _serverTM.second),
20 episodeProxyTM(episodeProxy) {
34 std::thread _thread = std::thread([
this] () {
35 std::chrono::milliseconds wait_time(TM_TIMEOUT);
38 std::this_thread::sleep_for(wait_time);
46 std::string rhost(
"");
51 std::string strtmserver(rhost +
":" + std::to_string(rport));
55 "Trying to connect rpc server of traffic manager; "
56 "but the system failed to connect at " + strtmserver);
73 std::unique_lock<std::mutex> lock(
_mutex);
74 std::chrono::milliseconds wait_time(TM_TIMEOUT + 1000);
75 _cv.wait_for(lock, wait_time);
97 std::vector<carla::rpc::Actor> actor_list;
98 for (
auto &&actor : _actor_list) {
99 actor_list.emplace_back(actor->Serialize());
105 std::vector<carla::rpc::Actor> actor_list;
106 for (
auto &&actor : _actor_list) {
107 actor_list.emplace_back(actor->Serialize());
auto GetId() const noexcept
SharedPtrType Lock() const
Same as TryLock but never return nullptr.
void SetGlobalLaneOffset(const float offset)
Method to set a global lane offset displacement from the center line.
Action GetNextAction(const ActorId &actor_id)
Method to get the vehicle's next action.
void HealthCheckRemoteTM()
Check if remote traffic manager is alive.
void SetPercentageIgnoreWalkers(const carla::rpc::Actor &actor, const float percentage)
Method to specify the % chance of ignoring collisions with any walker.
void SetDesiredSpeed(const carla::rpc::Actor &_actor, const float value)
Set a vehicle's exact desired velocity.
void SetGlobalPercentageSpeedDifference(const float percentage)
Method to set a global % decrease in velocity with respect to the speed limit.
void SetMaxBoundaries(const float lower, const float upper)
Method to set boundaries for respawning vehicles.
void SetBoundariesRespawnDormantVehicles(const float lower_bound, const float upper_bound)
Method to set boundaries for respawning vehicles.
void SetGlobalLargeVehicleWideTurn(const bool enable)
Method to enable/disable the wide-turn manoeuvre globally for large vehicles.
void SetRandomDeviceSeed(const uint64_t seed)
Method to set randomization seed.
void SetSynchronousMode(const bool mode)
Method to switch traffic manager into synchronous execution.
ActionBuffer GetActionBuffer(const ActorId &actor_id)
Method to get the vehicle's action buffer.
void RemoveUploadPath(const ActorId &actor_id, const bool remove_path)
Method to remove a list of points.
void SetPercentageRunningLight(const carla::rpc::Actor &actor, const float percentage)
Method to specify the % chance of running a traffic sign.
void RegisterVehicle(const std::vector< carla::rpc::Actor > &actor_list)
Register vehicles to remote traffic manager server via RPC client.
void UnregisterVehicle(const std::vector< carla::rpc::Actor > &actor_list)
Unregister vehicles to remote traffic manager server via RPC client.
void SetOSMMode(const bool mode_switch)
Method to set Open Street Map mode.
void getServerDetails(std::string &_host, uint16_t &_port)
Get parameters.
void SetPercentageSpeedDifference(const carla::rpc::Actor &_actor, const float percentage)
Method to set a vehicle's % decrease in velocity with respect to the speed limit.
void SetCustomPath(const carla::rpc::Actor &actor, const Path path, const bool empty_buffer)
Method to set our own imported path.
void UpdateImportedRoute(const ActorId &actor_id, const Route route)
Method to update an already set list of points.
void SetUpdateVehicleLights(const carla::rpc::Actor &_actor, const bool do_update)
Method to set the automatic management of the vehicle lights.
void SetRandomRightLaneChangePercentage(const carla::rpc::Actor &actor, const float percentage)
Method to set % to randomly do a right lane change.
void SetLargeVehicleWideTurn(const carla::rpc::Actor &_actor, const bool enable)
Method to enable/disable the wide-turn manoeuvre for a single large vehicle.
void SetPercentageIgnoreVehicles(const carla::rpc::Actor &actor, const float percentage)
Method to specify the % chance of ignoring collisions with any vehicle.
void SetForceLaneChange(const carla::rpc::Actor &actor, const bool direction)
Method to force lane change on a vehicle.
void SetDistanceToLeadingVehicle(const carla::rpc::Actor &actor, const float distance)
Method to specify how much distance a vehicle should maintain to the leading vehicle.
void SetLaneOffset(const carla::rpc::Actor &_actor, const float offset)
Method to set a lane offset displacement from the center line.
void SetSynchronousModeTimeOutInMiliSecond(const double time)
Method to set tick timeout for synchronous execution.
void SetAutoLaneChange(const carla::rpc::Actor &actor, const bool enable)
Enable/disable automatic lane change on a vehicle.
void SetKeepSlowLanePercentage(const carla::rpc::Actor &actor, const float percentage)
Method to set % to keep on the slow lane.
void SetPercentageRunningSign(const carla::rpc::Actor &actor, const float percentage)
Method to specify the % chance of running any traffic sign.
void SetRandomLeftLaneChangePercentage(const carla::rpc::Actor &actor, const float percentage)
Method to set % to randomly do a left lane change.
void SetImportedRoute(const carla::rpc::Actor &actor, const Route route, const bool empty_buffer)
Method to set our own imported route.
void SetHybridPhysicsRadius(const float radius)
Method to set hybrid physics mode.
void SetGlobalDistanceToLeadingVehicle(const float distance)
Method to specify how much distance a vehicle should maintain to the Global leading vehicle.
void UpdateUploadPath(const ActorId &actor_id, const Path path)
Method to update an already set list of points.
void SetHybridPhysicsMode(const bool mode_switch)
Method to set hybrid physics mode.
void SetCollisionDetection(const carla::rpc::Actor &reference_actor, const carla::rpc::Actor &other_actor, const bool detect_collision)
Method to set collision detection rules between vehicles.
void SetRespawnDormantVehicles(const bool mode_switch)
Method to set automatic respawn of dormant vehicles.
void RemoveImportedRoute(const ActorId &actor_id, const bool remove_path)
Method to remove a route.
void SetPercentageIgnoreVehicles(const ActorPtr &actor, const float perc)
Method to specify the % chance of ignoring collisions with any vehicle.
carla::client::detail::EpisodeProxy & GetEpisodeProxy()
Get CARLA episode information.
void SetUpdateVehicleLights(const ActorPtr &actor, const bool do_update)
Method to set the automatic management of the vehicle lights.
void Start()
To start the TrafficManager.
void SetGlobalPercentageSpeedDifference(float const percentage)
Method to set a global % decrease in velocity with respect to the speed limit.
void RemoveUploadPath(const ActorId &actor_id, const bool remove_path)
Method to remove a path.
carla::client::detail::EpisodeProxy episodeProxyTM
CARLA client connection object.
void SetCollisionDetection(const ActorPtr &reference_actor, const ActorPtr &other_actor, const bool detect_collision)
Method to set collision detection rules between vehicles.
bool SynchronousTick()
Method to provide synchronous tick.
void UpdateUploadPath(const ActorId &actor_id, const Path path)
Method to update an already set path.
void SetGlobalLaneOffset(float const offset)
Method to set a global lane offset displacement from the center line.
void UnregisterVehicles(const std::vector< ActorPtr > &actor_list)
This method unregisters a vehicle from traffic manager.
void SetLargeVehicleWideTurn(const ActorPtr &actor, const bool enable)
Method to enable/disable the wide-turn manoeuvre for a single large vehicle.
std::condition_variable _cv
void SetHybridPhysicsMode(const bool mode_switch)
Method to set hybrid physics mode.
void RemoveImportedRoute(const ActorId &actor_id, const bool remove_path)
Method to remove a route.
void RegisterVehicles(const std::vector< ActorPtr > &actor_list)
This method registers a vehicle with the traffic manager.
void SetCustomPath(const ActorPtr &actor, const Path path, const bool empty_buffer)
Method to set our own imported path.
void SetDesiredSpeed(const ActorPtr &actor, const float value)
Set a vehicle's exact desired velocity.
void SetLaneOffset(const ActorPtr &actor, const float offset)
Method to set a lane offset displacement from the center line.
void SetOSMMode(const bool mode_switch)
Method to set Open Street Map mode.
void Stop()
To stop the TrafficManager.
void SetRandomDeviceSeed(const uint64_t seed)
Method to set randomization seed.
void UpdateImportedRoute(const ActorId &actor_id, const Route route)
Method to update an already set route.
void SetGlobalDistanceToLeadingVehicle(const float distance)
Method to specify Global Distance.
void SetRandomRightLaneChangePercentage(const ActorPtr &actor, const float percentage)
Method to set % to randomly do a right lane change.
virtual ~TrafficManagerRemote()
Destructor.
void SetGlobalLargeVehicleWideTurn(const bool enable)
Method to enable/disable the wide-turn manoeuvre globally for large vehicles.
void SetRespawnDormantVehicles(const bool mode_switch)
Method to set automatic respawn of dormant vehicles.
TrafficManagerClient client
Remote client using the IP and port information it connects to as remote RPC traffic manager server.
void SetAutoLaneChange(const ActorPtr &actor, const bool enable)
Enable/disable automatic lane change on a vehicle.
void SetBoundariesRespawnDormantVehicles(const float lower_bound, const float upper_bound)
Method to set boundaries for respawning vehicles.
void Reset(uint64_t episode_id)
To reset the traffic manager for the episode episode_id.
void SetImportedRoute(const ActorPtr &actor, const Route route, const bool empty_buffer)
Method to set our own imported route.
void SetPercentageIgnoreWalkers(const ActorPtr &actor, const float perc)
Method to specify the % chance of ignoring collisions with any walker.
Action GetNextAction(const ActorId &actor_id)
Method to get the vehicle's next action.
void SetPercentageRunningLight(const ActorPtr &actor, const float perc)
Method to specify the % chance of running any traffic light.
void SetSynchronousModeTimeOutInMiliSecond(double time)
Method to set Tick timeout for synchronous execution.
ActionBuffer GetActionBuffer(const ActorId &actor_id)
Method to get the vehicle's action buffer.
void SetRandomLeftLaneChangePercentage(const ActorPtr &actor, const float percentage)
Method to set % to randomly do a left lane change.
void SetPercentageSpeedDifference(const ActorPtr &actor, const float percentage)
Method to set a vehicle's % decrease in velocity with respect to the speed limit.
TrafficManagerRemote(const std::pair< std::string, uint16_t > &_serverTM, carla::client::detail::EpisodeProxy &episodeProxy)
Constructor store remote location information.
void SetDistanceToLeadingVehicle(const ActorPtr &actor, const float distance)
Method to specify how much distance a vehicle should maintain to the leading vehicle.
void HealthCheckRemoteTM()
Method to check server is alive or not.
void SetPercentageRunningSign(const ActorPtr &actor, const float perc)
Method to specify the % chance of running any traffic sign.
void SetKeepSlowLanePercentage(const ActorPtr &actor, const float percentage)
Method to set % to keep on the slow lane.
void SetSynchronousMode(bool mode)
Method to switch traffic manager into synchronous execution.
void SetForceLaneChange(const ActorPtr &actor, const bool direction)
Method to force lane change on a vehicle.
void SetHybridPhysicsRadius(const float radius)
Method to set hybrid physics radius.
void Release()
To release the traffic manager.
void SetMaxBoundaries(const float lower, const float upper)
Method to set limits for boundaries when respawning vehicles.
std::vector< uint8_t > Route
std::vector< cg::Location > Path
std::pair< RoadOption, WaypointPtr > Action
carla::SharedPtr< cc::Actor > ActorPtr
std::vector< Action > ActionBuffer
This file contains definitions of common data structures used in traffic manager.