9 #include "WheelPhysicsControl.generated.h" 11 USTRUCT(BlueprintType)
16 UPROPERTY(Category =
"Wheel Tire Friction", EditAnywhere, BlueprintReadWrite)
17 float TireFriction = 3.5f;
19 UPROPERTY(Category = "Wheel Damping Rate", EditAnywhere, BlueprintReadWrite)
20 float DampingRate = 1.0f;
22 UPROPERTY(Category = "Wheel Max Steer Angle", EditAnywhere, BlueprintReadWrite)
23 float MaxSteerAngle = 70.0f;
25 UPROPERTY(Category = "Wheel
Shape Radius", EditAnywhere, BlueprintReadWrite)
28 UPROPERTY(Category = "Wheel Max Brake Torque (Nm)", EditAnywhere, BlueprintReadWrite)
29 float MaxBrakeTorque = 1500.0f;
31 UPROPERTY(Category = "Wheel Max Handbrake Torque (Nm)", EditAnywhere, BlueprintReadWrite)
32 float MaxHandBrakeTorque = 3000.0f;
34 UPROPERTY(Category = "Max normalized tire load at which the tire can deliver no more lateral stiffness no matter how much extra load is applied to the tire", EditAnywhere, BlueprintReadWrite)
35 float LatStiffMaxLoad = 2.0f;
37 UPROPERTY(Category = "Lateral Stiffness Value", EditAnywhere, BlueprintReadWrite)
38 float LatStiffValue = 17.0f;
40 UPROPERTY(Category = "Longitudinal Stiffness Value", EditAnywhere, BlueprintReadWrite)
41 float LongStiffValue = 1000.0f;
43 UPROPERTY(Category = "Wheel
Position", EditAnywhere, BlueprintReadWrite)
44 FVector Position = FVector::ZeroVector;