CARLA
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Functions
CarlaReplayerHelper.cpp File Reference
#include "Carla/Recorder/CarlaReplayerHelper.h"
#include "Carla.h"
#include "Carla/Actor/ActorDescription.h"
#include "Carla/Actor/ActorRegistry.h"
#include "Carla/Actor/ActorSpawnResult.h"
#include "Carla/Actor/CarlaActor.h"
#include "Carla/Game/CarlaEpisode.h"
#include "Carla/Game/CarlaStatics.h"
#include "Carla/Lights/CarlaLight.h"
#include "Carla/Lights/CarlaLightSubsystem.h"
#include "Carla/MapGen/LargeMapManager.h"
#include "Carla/Traffic/TrafficLightBase.h"
#include "Carla/Traffic/TrafficLightController.h"
#include "Carla/Traffic/TrafficLightGroup.h"
#include "Carla/Traffic/TrafficSignBase.h"
#include "Carla/Vehicle/CarlaWheeledVehicle.h"
#include "Carla/Vehicle/WheeledVehicleAIController.h"
#include "Carla/Walker/WalkerControl.h"
#include "Carla/Walker/WalkerController.h"
#include "Carla/Weather/Weather.h"
#include <util/ue-header-guard-begin.h>
#include "Components/BoxComponent.h"
#include "Engine/StaticMeshActor.h"
#include <util/ue-header-guard-end.h>
#include <util/disable-ue4-macros.h>
#include <carla/rpc/VehicleLightState.h>
#include <util/enable-ue4-macros.h>
#include "EngineUtils.h"

Go to the source code of this file.

Functions

static float GetWheelSpinDelta (float Spin1, float Spin2, float Travel, float Radius)
 

Function Documentation

◆ GetWheelSpinDelta()

static float GetWheelSpinDelta ( float  Spin1,
float  Spin2,
float  Travel,
float  Radius 
)
static