20 #include <unordered_map>    44       bool bIgnoreSpectator,
    81   bool ProcessReplayerFinish(
bool bApplyAutopilot, 
bool bIgnoreHero, std::unordered_map<uint32_t, bool> &IsHero);
 
void ProcessReplayerAnimBiker(CarlaRecorderAnimBiker Biker)
 
FCarlaActor * FindTrafficLightAt(FVector Location)
 
void SetActorVelocity(FCarlaActor *CarlaActor, FVector Velocity)
 
void ProcessReplayerLightVehicle(CarlaRecorderLightVehicle LightVehicle)
 
void ProcessReplayerAnimVehicle(CarlaRecorderAnimVehicle Vehicle)
 
bool SetActorSimulatePhysics(FCarlaActor *CarlaActor, bool bEnabled)
 
void SetWalkerSpeed(uint32_t ActorId, float Speed)
 
bool ProcessReplayerStateTrafficLight(CarlaRecorderStateTrafficLight State)
 
bool SetActorAutopilot(FCarlaActor *CarlaActor, bool bEnabled, bool bKeepState=false)
 
void ProcessReplayerAnimVehicleWheels(CarlaRecorderAnimWheels Vehicle)
 
std::pair< int, uint32_t > ProcessReplayerEventAdd(FVector Location, FVector Rotation, CarlaRecorderActorDescription Description, uint32_t DesiredId, bool bIgnoreHero, bool bIgnoreSpectator, bool ReplaySensors)
 
void ProcessReplayerWalkerBones(const CarlaRecorderWalkerBones &Walker)
 
void SetEpisode(UCarlaEpisode *ThisEpisode)
 
void ProcessReplayerLightScene(CarlaRecorderLightScene LightScene)
 
bool ProcessReplayerFinish(bool bApplyAutopilot, bool bIgnoreHero, std::unordered_map< uint32_t, bool > &IsHero)
 
bool ProcessReplayerPosition(CarlaRecorderPosition Pos1, CarlaRecorderPosition Pos2, double Per, double DeltaTime)
 
A description of a Carla Actor with all its variation. 
 
bool ProcessReplayerEventParent(uint32_t ChildId, uint32_t ParentId)
 
bool ProcessReplayerEventDel(uint32_t DatabaseId)
 
std::pair< int, FCarlaActor * > TryToCreateReplayerActor(FVector &Location, FVector &Rotation, FActorDescription &ActorDesc, uint32_t DesiredId, bool SpawnSensors)
 
bool SetCameraPosition(uint32_t Id, FVector Offset, FQuat Rotation)
 
A view over an actor and its properties. 
 
void ProcessReplayerAnimWalker(CarlaRecorderAnimWalker Walker)