CARLA
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UCarlaEpisode Class Reference

A simulation episode. More...

#include <CarlaEpisode.h>

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Public Member Functions

void ApplySettings (const FEpisodeSettings &Settings)
 
void AttachActors (AActor *Child, AActor *Parent, EAttachmentType InAttachmentType=EAttachmentType::Rigid)
 Attach Child to Parent. More...
 
bool DestroyActor (AActor *Actor)
 
bool DestroyActor (carla::rpc::ActorId ActorId)
 
FCarlaActorFindCarlaActor (FCarlaActor::IdType ActorId)
 Find a Carla actor by id. More...
 
FCarlaActorFindCarlaActor (AActor *Actor) const
 Find the actor view of Actor. More...
 
const TArray< FActorDefinition > & GetActorDefinitions () const
 Return the list of actor definitions that are available to be spawned this episode. More...
 
FString GetActorDescriptionFromStream (carla::streaming::detail::stream_id_type StreamId)
 Get the description of the Carla actor (sensor) using specific stream id. More...
 
const FActorRegistryGetActorRegistry () const
 
FActorRegistryGetActorRegistry ()
 
FIntVector GetCurrentMapOrigin () const
 
double GetElapsedGameTime () const
 Game seconds since the start of this episode. More...
 
FFrameDataGetFrameData ()
 
const carla::geom::GeoLocationGetGeoReference () const
 Return the GeoLocation point of the map loaded. More...
 
auto GetId () const
 Return the unique id of this episode. More...
 
const FString & GetMapName () const
 Return the name of the map loaded in this episode. More...
 
TArray< FTransform > GetRecommendedSpawnPoints () const
 Return the list of recommended spawn points for vehicles. More...
 
ACarlaRecorderGetRecorder () const
 
CarlaReplayerGetReplayer () const
 
FSensorManagerGetSensorManager ()
 
const FEpisodeSettingsGetSettings () const
 
APawnGetSpectatorPawn () const
 
double GetVisualGameTime () const
 Visual game seconds. More...
 
AWeatherGetWeather () const
 
bool LoadNewEpisode (const FString &MapString, bool ResetSettings=true)
 Load a new map and start a new episode. More...
 
bool LoadNewOpendriveEpisode (const FString &OpenDriveString, const carla::rpc::OpendriveGenerationParameters &Params)
 Load a new map generating the mesh from OpenDRIVE data and start a new episode. More...
 
void PutActorToSleep (carla::rpc::ActorId ActorId)
 
AActorReSpawnActorWithInfo (const FTransform &Transform, FActorDescription thisActorDescription)
 Spawns an actor based on ActorDescription at Transform. More...
 
carla::rpc::Actor SerializeActor (FCarlaActor *CarlaActor) const
 Create a serializable object describing the actor. More...
 
carla::rpc::Actor SerializeActor (AActor *Actor) const
 Create a serializable object describing the actor. More...
 
void SetCurrentMapOrigin (const FIntVector &NewOrigin)
 
void SetRecorder (ACarlaRecorder *Rec)
 
void SetVisualGameTime (double Time)
 
AActorSpawnActor (const FTransform &Transform, FActorDescription ActorDescription)
 Spawns an actor based on ActorDescription at Transform. More...
 
TPair< EActorSpawnResultStatus, FCarlaActor * > SpawnActorWithInfo (const FTransform &Transform, FActorDescription thisActorDescription, FCarlaActor::IdType DesiredId=0)
 Spawns an actor based on ActorDescription at Transform. More...
 
std::string StartRecorder (std::string name, bool AdditionalData)
 
 UCarlaEpisode (const FObjectInitializer &ObjectInitializer)
 
void WakeActorUp (carla::rpc::ActorId ActorId)
 

Public Attributes

bool bIsPrimaryServer = true
 

Private Member Functions

void EndPlay ()
 
void InitializeAtBeginPlay ()
 
void RegisterActorFactory (ACarlaActorFactory &ActorFactory)
 
bool SetActorCollisions (FCarlaActor &CarlaActor, bool bEnabled)
 
bool SetActorDead (FCarlaActor &CarlaActor)
 
bool SetActorSimulatePhysics (FCarlaActor &CarlaActor, bool bEnabled)
 
void TickTimers (float DeltaSeconds)
 
std::pair< int, FCarlaActor & > TryToCreateReplayerActor (FVector &Location, FVector &Rotation, FActorDescription &ActorDesc, unsigned int desiredId)
 

Private Attributes

UActorDispatcherActorDispatcher = nullptr
 
FIntVector CurrentMapOrigin
 
double ElapsedGameTime = 0.0
 
FEpisodeSettings EpisodeSettings
 
FFrameData FrameData
 
const uint64 Id = 0u
 
carla::geom::GeoLocation MapGeoReference
 
FString MapName
 
UMaterialParameterCollectionInstance * MaterialParameters = nullptr
 
ACarlaRecorderRecorder = nullptr
 
FSensorManager SensorManager
 
APawnSpectator = nullptr
 
double VisualGameTime = 0.0
 
AWeatherWeather = nullptr
 

Friends

class ACarlaGameModeBase
 
class FCarlaEngine
 

Detailed Description

A simulation episode.

Each time the level is restarted a new episode is created.

Definition at line 37 of file CarlaEpisode.h.

Constructor & Destructor Documentation

◆ UCarlaEpisode()

UCarlaEpisode::UCarlaEpisode ( const FObjectInitializer &  ObjectInitializer)

Definition at line 56 of file CarlaEpisode.cpp.

References ActorDispatcher, FrameData, and FFrameData::SetEpisode().

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Member Function Documentation

◆ ApplySettings()

void UCarlaEpisode::ApplySettings ( const FEpisodeSettings Settings)

Definition at line 230 of file CarlaEpisode.cpp.

References FEpisodeSettings::ActorActiveDistance, EpisodeSettings, FCarlaStaticDelegates::OnEpisodeSettingsChange, and FEpisodeSettings::TileStreamingDistance.

Referenced by FCarlaServer::FPimpl::BindActions(), LoadNewEpisode(), FCarlaEngine::NotifyBeginEpisode(), and FCarlaEngine::OnPreTick().

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◆ AttachActors()

void UCarlaEpisode::AttachActors ( AActor Child,
AActor Parent,
EAttachmentType  InAttachmentType = EAttachmentType::Rigid 
)

Attach Child to Parent.

Precondition
Actors cannot be null.

Definition at line 294 of file CarlaEpisode.cpp.

References FFrameData::AddEvent(), ACarlaRecorder::AddEvent(), UActorAttacher::AttachActors(), bIsPrimaryServer, CurrentMapOrigin, FindCarlaActor(), FCarlaActor::GetActorId(), GetFrameData(), ACarlaRecorder::IsEnabled(), and Recorder.

Referenced by FCarlaServer::FPimpl::BindActions(), CarlaReplayerHelper::ProcessReplayerEventParent(), FFrameData::ProcessReplayerEventParent(), and FActorRegistry::WakeActorUp().

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◆ DestroyActor() [1/2]

bool UCarlaEpisode::DestroyActor ( AActor Actor)
inline

Definition at line 251 of file CarlaEpisode.h.

References FCarlaActor::GetActorId().

Referenced by FCarlaServer::FPimpl::BindActions(), CarlaReplayerHelper::ProcessReplayerEventDel(), and FFrameData::ProcessReplayerEventDel().

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◆ DestroyActor() [2/2]

bool UCarlaEpisode::DestroyActor ( carla::rpc::ActorId  ActorId)
inline

Definition at line 262 of file CarlaEpisode.h.

◆ EndPlay()

void UCarlaEpisode::EndPlay ( void  )
private

Definition at line 405 of file CarlaEpisode.cpp.

References ACarlaRecorder::GetReplayer(), CarlaReplayer::IsEnabled(), Recorder, CarlaReplayer::Stop(), and ACarlaRecorder::Stop().

Referenced by ACarlaGameModeBase::EndPlay().

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◆ FindCarlaActor() [1/2]

FCarlaActor* UCarlaEpisode::FindCarlaActor ( FCarlaActor::IdType  ActorId)
inline

Find a Carla actor by id.

If the actor is not found or is pending kill, the returned view is invalid.

Definition at line 172 of file CarlaEpisode.h.

Referenced by AttachActors(), FCarlaServer::FPimpl::BindActions(), ALargeMapManager::CheckActiveActors(), ALargeMapManager::CheckDormantActors(), ALargeMapManager::ConvertDormantToActiveActors(), FFrameData::CreateOrReuseActor(), FFrameData::CreateRecorderEventAdd(), ACarlaRecorder::CreateRecorderEventAdd(), ALargeMapManager::OnActorDestroyed(), CarlaReplayerHelper::ProcessReplayerAnimBiker(), FFrameData::ProcessReplayerAnimBiker(), CarlaReplayerHelper::ProcessReplayerAnimVehicle(), FFrameData::ProcessReplayerAnimVehicle(), CarlaReplayerHelper::ProcessReplayerAnimVehicleWheels(), FFrameData::ProcessReplayerAnimVehicleWheels(), CarlaReplayerHelper::ProcessReplayerEventDel(), FFrameData::ProcessReplayerEventDel(), CarlaReplayerHelper::ProcessReplayerEventParent(), FFrameData::ProcessReplayerEventParent(), CarlaReplayerHelper::ProcessReplayerLightVehicle(), FFrameData::ProcessReplayerLightVehicle(), CarlaReplayerHelper::ProcessReplayerPosition(), FFrameData::ProcessReplayerPosition(), CarlaReplayerHelper::ProcessReplayerStateTrafficLight(), FFrameData::ProcessReplayerStateTrafficLight(), CarlaReplayerHelper::ProcessReplayerWalkerBones(), FSparseHighDetailMap::SaveMap(), SerializeActor(), CarlaReplayerHelper::SetCameraPosition(), FFrameData::SetCameraPosition(), CarlaReplayerHelper::SetWalkerSpeed(), FFrameData::SetWalkerSpeed(), and CarlaReplayerHelper::TryToCreateReplayerActor().

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◆ FindCarlaActor() [2/2]

FCarlaActor* UCarlaEpisode::FindCarlaActor ( AActor Actor) const
inline

Find the actor view of Actor.

If the actor is not found or is pending kill, the returned view is invalid.

Definition at line 181 of file CarlaEpisode.h.

◆ GetActorDefinitions()

const TArray<FActorDefinition>& UCarlaEpisode::GetActorDefinitions ( ) const
inline

Return the list of actor definitions that are available to be spawned this episode.

Definition at line 123 of file CarlaEpisode.h.

Referenced by FCarlaServer::FPimpl::BindActions(), and InitializeAtBeginPlay().

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◆ GetActorDescriptionFromStream()

FString UCarlaEpisode::GetActorDescriptionFromStream ( carla::streaming::detail::stream_id_type  StreamId)
inline

Get the description of the Carla actor (sensor) using specific stream id.

If the actor is not found returns an empty string

Definition at line 189 of file CarlaEpisode.h.

Referenced by FCarlaServer::FPimpl::BindActions().

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◆ GetActorRegistry() [1/2]

const FActorRegistry& UCarlaEpisode::GetActorRegistry ( ) const
inline

◆ GetActorRegistry() [2/2]

FActorRegistry& UCarlaEpisode::GetActorRegistry ( )
inline

Definition at line 159 of file CarlaEpisode.h.

◆ GetCurrentMapOrigin()

FIntVector UCarlaEpisode::GetCurrentMapOrigin ( ) const
inline

Definition at line 321 of file CarlaEpisode.h.

Referenced by FWorldObserver_Serialize(), FActorData::GetLocalTransform(), and FActorData::RecordActorData().

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◆ GetElapsedGameTime()

double UCarlaEpisode::GetElapsedGameTime ( ) const
inline

Game seconds since the start of this episode.

Definition at line 98 of file CarlaEpisode.h.

Referenced by FWorldObserver::BroadcastTick().

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◆ GetFrameData()

FFrameData& UCarlaEpisode::GetFrameData ( )
inline

Definition at line 325 of file CarlaEpisode.h.

Referenced by AttachActors(), FCarlaEngine::NotifyInitGame(), FCarlaEngine::OnPostTick(), and SpawnActorWithInfo().

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◆ GetGeoReference()

const carla::geom::GeoLocation& UCarlaEpisode::GetGeoReference ( ) const
inline

Return the GeoLocation point of the map loaded.

Definition at line 133 of file CarlaEpisode.h.

Referenced by AGnssSensor::BeginPlay().

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◆ GetId()

auto UCarlaEpisode::GetId ( ) const
inline

Return the unique id of this episode.

Definition at line 85 of file CarlaEpisode.h.

Referenced by FCarlaServer::FPimpl::BindActions(), and FWorldObserver_Serialize().

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◆ GetMapName()

const FString& UCarlaEpisode::GetMapName ( ) const
inline

Return the name of the map loaded in this episode.

Definition at line 92 of file CarlaEpisode.h.

Referenced by FCarlaServer::FPimpl::BindActions(), LoadNewEpisode(), FCarlaServer::NotifyBeginEpisode(), and CarlaReplayer::ReplayFile().

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◆ GetRecommendedSpawnPoints()

TArray< FTransform > UCarlaEpisode::GetRecommendedSpawnPoints ( ) const

Return the list of recommended spawn points for vehicles.

Definition at line 241 of file CarlaEpisode.cpp.

References UCarlaStatics::GetGameMode(), and ACarlaGameModeBase::GetSpawnPointsTransforms().

Referenced by FCarlaServer::FPimpl::BindActions().

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◆ GetRecorder()

ACarlaRecorder* UCarlaEpisode::GetRecorder ( ) const
inline

Definition at line 304 of file CarlaEpisode.h.

Referenced by FCarlaServer::FPimpl::BindActions(), ACollisionSensor::OnCollisionEvent(), and FCarlaEngine::OnPostTick().

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◆ GetReplayer()

CarlaReplayer* UCarlaEpisode::GetReplayer ( ) const
inline

Definition at line 314 of file CarlaEpisode.h.

Referenced by ACarlaRecorder::Ticking().

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◆ GetSensorManager()

FSensorManager& UCarlaEpisode::GetSensorManager ( )
inline

Definition at line 327 of file CarlaEpisode.h.

Referenced by ASensor::BeginPlay(), ASensor::EndPlay(), and FCarlaEngine::OnPostTick().

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◆ GetSettings()

const FEpisodeSettings& UCarlaEpisode::GetSettings ( ) const
inline

Definition at line 72 of file CarlaEpisode.h.

Referenced by ACarlaGameModeBase::BeginPlay(), and FCarlaServer::FPimpl::BindActions().

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◆ GetSpectatorPawn()

APawn* UCarlaEpisode::GetSpectatorPawn ( ) const
inline

Definition at line 143 of file CarlaEpisode.h.

Referenced by FCarlaServer::FPimpl::BindActions(), CarlaReplayerHelper::SetCameraPosition(), and FFrameData::SetCameraPosition().

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◆ GetVisualGameTime()

double UCarlaEpisode::GetVisualGameTime ( ) const
inline

Visual game seconds.

Definition at line 104 of file CarlaEpisode.h.

Referenced by ACarlaRecorder::Ticking().

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◆ GetWeather()

AWeather* UCarlaEpisode::GetWeather ( ) const
inline

Definition at line 149 of file CarlaEpisode.h.

Referenced by ASceneCaptureSensor::BeginPlay(), and FCarlaServer::FPimpl::BindActions().

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◆ InitializeAtBeginPlay()

void UCarlaEpisode::InitializeAtBeginPlay ( )
private

Definition at line 322 of file CarlaEpisode.cpp.

References ActorDispatcher, FActorDescription::Class, Float, GetActorDefinitions(), ATrafficSignBase::GetTrafficSignState(), FActorDescription::Id, MaterialParameters, UActorDispatcher::RegisterActor(), Spectator, String, UCarlaEpisode_GetTrafficSignId(), FActorDescription::UId, and FActorDescription::Variations.

Referenced by ACarlaGameModeBase::BeginPlay().

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◆ LoadNewEpisode()

bool UCarlaEpisode::LoadNewEpisode ( const FString &  MapString,
bool  ResetSettings = true 
)

Load a new map and start a new episode.

If MapString is empty, the current map is reloaded.

Definition at line 64 of file CarlaEpisode.cpp.

References ApplySettings(), bIsPrimaryServer, carla::client::detail::Get(), UCarlaGameInstance::GetCarlaEngine(), UCarlaStatics::GetGameInstance(), GetMapName(), and FCarlaEngine::GetSecondaryServer().

Referenced by FCarlaServer::FPimpl::BindActions(), and CarlaReplayer::ReplayFile().

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◆ LoadNewOpendriveEpisode()

bool UCarlaEpisode::LoadNewOpendriveEpisode ( const FString &  OpenDriveString,
const carla::rpc::OpendriveGenerationParameters Params 
)

Load a new map generating the mesh from OpenDRIVE data and start a new episode.

If MapString is empty, it fails.

Todo:
this can take too long to finish, clients need a method to know if the navigation is available or not.

Definition at line 147 of file CarlaEpisode.cpp.

References BuildRecastBuilderFile(), carla::rpc::OpendriveGenerationParameters::enable_pedestrian_navigation, carla::client::detail::Get(), UCarlaStatics::GetGameInstance(), carla::opendrive::OpenDriveParser::Load(), carla::log_warning(), UCarlaGameInstance::SetOpendriveGenerationParameters(), and carla::rpc::OpendriveGenerationParameters::vertex_distance.

Referenced by FCarlaServer::FPimpl::BindActions().

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◆ PutActorToSleep()

void UCarlaEpisode::PutActorToSleep ( carla::rpc::ActorId  ActorId)
inline

Definition at line 279 of file CarlaEpisode.h.

Referenced by FCarlaServer::FPimpl::BindActions(), ALargeMapManager::ConvertActiveToDormantActors(), CarlaReplayerHelper::ProcessReplayerEventParent(), and FFrameData::ProcessReplayerEventParent().

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◆ RegisterActorFactory()

void UCarlaEpisode::RegisterActorFactory ( ACarlaActorFactory ActorFactory)
inlineprivate

Definition at line 340 of file CarlaEpisode.h.

Referenced by ACarlaGameModeBase::SpawnActorFactories().

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◆ ReSpawnActorWithInfo()

AActor* UCarlaEpisode::ReSpawnActorWithInfo ( const FTransform &  Transform,
FActorDescription  thisActorDescription 
)
inline

Spawns an actor based on ActorDescription at Transform.

Returns
the actor to be spawned

Definition at line 212 of file CarlaEpisode.h.

Referenced by FActorData::RespawnActor().

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◆ SerializeActor() [1/2]

carla::rpc::Actor UCarlaEpisode::SerializeActor ( FCarlaActor CarlaActor) const

Create a serializable object describing the actor.

Definition at line 248 of file CarlaEpisode.cpp.

References FCarlaActor::GetActorInfo(), FCarlaActor::GetParent(), carla::rpc::Actor::parent_id, and FActorInfo::SerializedData.

Referenced by FCarlaServer::FPimpl::BindActions(), ACollisionSensor::OnCollisionEvent(), AObstacleDetectionSensor::OnObstacleDetectionEvent(), and SerializeActor().

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◆ SerializeActor() [2/2]

carla::rpc::Actor UCarlaEpisode::SerializeActor ( AActor Actor) const

Create a serializable object describing the actor.

Can be used to serialized actors that are not in the registry

Definition at line 267 of file CarlaEpisode.cpp.

References carla::rpc::Actor::bounding_box, CarlaGetRelevantTagAsString(), carla::rpc::Actor::description, FindCarlaActor(), UBoundingBoxCalculator::GetActorBoundingBox(), ATagger::GetTagsOfTaggedActor(), FActorDescription::Id, carla::rpc::Actor::id, carla::rpc::Actor::semantic_tags, and SerializeActor().

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◆ SetActorCollisions()

bool UCarlaEpisode::SetActorCollisions ( FCarlaActor CarlaActor,
bool  bEnabled 
)
private

◆ SetActorDead()

bool UCarlaEpisode::SetActorDead ( FCarlaActor CarlaActor)
private

◆ SetActorSimulatePhysics()

bool UCarlaEpisode::SetActorSimulatePhysics ( FCarlaActor CarlaActor,
bool  bEnabled 
)
private

◆ SetCurrentMapOrigin()

void UCarlaEpisode::SetCurrentMapOrigin ( const FIntVector &  NewOrigin)
inline

Definition at line 323 of file CarlaEpisode.h.

Referenced by ALargeMapManager::PostWorldOriginOffset().

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◆ SetRecorder()

void UCarlaEpisode::SetRecorder ( ACarlaRecorder Rec)
inline

Definition at line 309 of file CarlaEpisode.h.

Referenced by ACarlaGameModeBase::InitGame(), and FCarlaEngine::NotifyBeginEpisode().

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◆ SetVisualGameTime()

void UCarlaEpisode::SetVisualGameTime ( double  Time)
inline

Definition at line 109 of file CarlaEpisode.h.

Referenced by CarlaReplayer::ProcessVisualTime().

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◆ SpawnActor()

AActor* UCarlaEpisode::SpawnActor ( const FTransform &  Transform,
FActorDescription  ActorDescription 
)
inline

Spawns an actor based on ActorDescription at Transform.

To properly despawn an actor created with this function call DestroyActor.

Returns
nullptr on failure.
Note
Special overload for blueprints.

Definition at line 233 of file CarlaEpisode.h.

References Rigid.

Referenced by FTrafficSignData::RespawnActor(), and FTrafficLightData::RespawnActor().

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◆ SpawnActorWithInfo()

TPair< EActorSpawnResultStatus, FCarlaActor * > UCarlaEpisode::SpawnActorWithInfo ( const FTransform &  Transform,
FActorDescription  thisActorDescription,
FCarlaActor::IdType  DesiredId = 0 
)

Spawns an actor based on ActorDescription at Transform.

To properly despawn an actor created with this function call DestroyActor.

Returns
A pair containing the result of the spawn function and a view over the actor and its properties. If the status is different of Success the view is invalid.

Definition at line 434 of file CarlaEpisode.cpp.

References ActorDispatcher, bIsPrimaryServer, FFrameData::CreateRecorderEventAdd(), ACarlaRecorder::CreateRecorderEventAdd(), GetFrameData(), UCarlaStatics::GetLargeMapManager(), ALargeMapManager::GlobalToLocalTransform(), ACarlaRecorder::IsEnabled(), Recorder, and UActorDispatcher::SpawnActor().

Referenced by FCarlaServer::FPimpl::BindActions(), FFrameData::CreateOrReuseActor(), and CarlaReplayerHelper::TryToCreateReplayerActor().

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◆ StartRecorder()

std::string UCarlaEpisode::StartRecorder ( std::string  name,
bool  AdditionalData 
)

Definition at line 418 of file CarlaEpisode.cpp.

References MapName, Recorder, and ACarlaRecorder::Start().

Referenced by FCarlaServer::FPimpl::BindActions().

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◆ TickTimers()

void UCarlaEpisode::TickTimers ( float  DeltaSeconds)
inlineprivate

Definition at line 357 of file CarlaEpisode.h.

Referenced by FCarlaEngine::OnPreTick().

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◆ TryToCreateReplayerActor()

std::pair<int, FCarlaActor&> UCarlaEpisode::TryToCreateReplayerActor ( FVector &  Location,
FVector &  Rotation,
FActorDescription ActorDesc,
unsigned int  desiredId 
)
private

◆ WakeActorUp()

void UCarlaEpisode::WakeActorUp ( carla::rpc::ActorId  ActorId)
inline

Definition at line 284 of file CarlaEpisode.h.

Referenced by ALargeMapManager::ConvertDormantToActiveActors().

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Friends And Related Function Documentation

◆ ACarlaGameModeBase

friend class ACarlaGameModeBase
friend

Definition at line 333 of file CarlaEpisode.h.

◆ FCarlaEngine

friend class FCarlaEngine
friend

Definition at line 334 of file CarlaEpisode.h.

Member Data Documentation

◆ ActorDispatcher

UActorDispatcher* UCarlaEpisode::ActorDispatcher = nullptr
private

Definition at line 378 of file CarlaEpisode.h.

Referenced by InitializeAtBeginPlay(), SpawnActorWithInfo(), and UCarlaEpisode().

◆ bIsPrimaryServer

bool UCarlaEpisode::bIsPrimaryServer = true

◆ CurrentMapOrigin

FIntVector UCarlaEpisode::CurrentMapOrigin
private

Definition at line 393 of file CarlaEpisode.h.

Referenced by AttachActors().

◆ ElapsedGameTime

double UCarlaEpisode::ElapsedGameTime = 0.0
private

Definition at line 366 of file CarlaEpisode.h.

◆ EpisodeSettings

FEpisodeSettings UCarlaEpisode::EpisodeSettings
private

Definition at line 375 of file CarlaEpisode.h.

Referenced by ApplySettings(), and FCarlaEngine::NotifyBeginEpisode().

◆ FrameData

FFrameData UCarlaEpisode::FrameData
private

Definition at line 395 of file CarlaEpisode.h.

Referenced by UCarlaEpisode().

◆ Id

const uint64 UCarlaEpisode::Id = 0u
private

Definition at line 363 of file CarlaEpisode.h.

◆ MapGeoReference

carla::geom::GeoLocation UCarlaEpisode::MapGeoReference
private

Definition at line 391 of file CarlaEpisode.h.

Referenced by ACarlaGameModeBase::ParseOpenDrive().

◆ MapName

FString UCarlaEpisode::MapName
private

◆ MaterialParameters

UMaterialParameterCollectionInstance* UCarlaEpisode::MaterialParameters = nullptr
private

Definition at line 387 of file CarlaEpisode.h.

Referenced by InitializeAtBeginPlay().

◆ Recorder

ACarlaRecorder* UCarlaEpisode::Recorder = nullptr
private

Definition at line 389 of file CarlaEpisode.h.

Referenced by AttachActors(), EndPlay(), SpawnActorWithInfo(), and StartRecorder().

◆ SensorManager

FSensorManager UCarlaEpisode::SensorManager
private

Definition at line 397 of file CarlaEpisode.h.

◆ Spectator

APawn* UCarlaEpisode::Spectator = nullptr
private

Definition at line 381 of file CarlaEpisode.h.

Referenced by InitializeAtBeginPlay().

◆ VisualGameTime

double UCarlaEpisode::VisualGameTime = 0.0
private

Definition at line 369 of file CarlaEpisode.h.

◆ Weather

AWeather* UCarlaEpisode::Weather = nullptr
private

Definition at line 384 of file CarlaEpisode.h.

Referenced by ACarlaGameModeBase::BeginPlay(), and ACarlaGameModeBase::InitGame().


The documentation for this class was generated from the following files: