20 : Super(ObjectInitializer)
24 TEXT(
"Material'/Carla/PostProcessingMaterials/PhysicLensDistortion.PhysicLensDistortion'"));
26 TEXT(
"Material'/Carla/PostProcessingMaterials/NormalsEffectMaterial.NormalsEffectMaterial'"));
32 FPixelReader::SendPixelsInRenderThread<ANormalsCamera, FColor>(*this);
static FActorDefinition MakeNormalsCameraDefinition()
ANormalsCamera(const FObjectInitializer &ObjectInitializer)
void PostPhysTick(UWorld *World, ELevelTick TickType, float DeltaSeconds) override
bool AddPostProcessingMaterial(const FString &Path)
Load the UMaterialInstanceDynamic at the given Path and append it to the list of shaders with Weight...
A definition of a Carla Actor with all the variation and attributes.
static FActorDefinition GetSensorDefinition()
void Enable16BitFormat(bool Enable=false)