CARLA
Functions
BoundingBoxCalculator.cpp File Reference
#include "Carla.h"
#include "Carla/Util/BoundingBoxCalculator.h"
#include "Carla/Traffic/TrafficSignBase.h"
#include "Carla/Vehicle/CarlaWheeledVehicle.h"
#include "Carla/Game/Tagger.h"
#include "Carla/Traffic/TrafficLightBase.h"
#include <compiler/disable-ue4-macros.h>
#include <carla/rpc/ObjectLabel.h>
#include <compiler/enable-ue4-macros.h>
#include "Components/CapsuleComponent.h"
#include "GameFramework/Character.h"
#include "Components/BoxComponent.h"
#include "Rendering/SkeletalMeshRenderData.h"
#include "Engine/SkeletalMeshSocket.h"
+ Include dependency graph for BoundingBoxCalculator.cpp:

Go to the source code of this file.

Functions

static FBoundingBox ApplyTransformToBB (const FBoundingBox &InBoundingBox, const FTransform &Transform)
 

Function Documentation

◆ ApplyTransformToBB()

static FBoundingBox ApplyTransformToBB ( const FBoundingBox InBoundingBox,
const FTransform &  Transform 
)
static