|
CARLA
|
#include "Carla/Actor/ActorDispatcher.h"#include "Carla/Recorder/CarlaRecorder.h"#include "Carla/Sensor/WorldObserver.h"#include "Carla/Server/CarlaServer.h"#include "Carla/Settings/EpisodeSettings.h"#include "Carla/Util/ActorAttacher.h"#include "Carla/Weather/Weather.h"#include "Carla/Game/FrameData.h"#include "Carla/Sensor/SensorManager.h"#include <util/disable-ue4-macros.h>#include <carla/geom/BoundingBox.h>#include <carla/geom/GeoProjection.h>#include <carla/rpc/Actor.h>#include <carla/rpc/ActorDescription.h>#include <carla/rpc/OpendriveGenerationParameters.h>#include <carla/streaming/Server.h>#include <util/enable-ue4-macros.h>#include <util/ue-header-guard-begin.h>#include "GameFramework/Pawn.h"#include "Materials/MaterialParameterCollectionInstance.h"#include <util/ue-header-guard-end.h>#include "CarlaEpisode.generated.h"Go to the source code of this file.
Classes | |
| class | UCarlaEpisode |
| A simulation episode. More... | |
Functions | |
| FString | CarlaGetRelevantTagAsString (const TSet< carla::rpc::CityObjectLabel > &SemanticTags) |
| FString CarlaGetRelevantTagAsString | ( | const TSet< carla::rpc::CityObjectLabel > & | SemanticTags | ) |
Referenced by UCarlaEpisode::SerializeActor().