Dynamic state of an actor at a certain frame. More...
#include <ActorDynamicState.h>
Classes | |
union | TypeDependentState |
Dynamic state of an actor at a certain frame.
Definition at line 124 of file ActorDynamicState.h.
geom::Vector3D carla::sensor::data::ActorDynamicState::acceleration |
Definition at line 136 of file ActorDynamicState.h.
rpc::ActorState carla::sensor::data::ActorDynamicState::actor_state |
Definition at line 128 of file ActorDynamicState.h.
geom::Vector3D carla::sensor::data::ActorDynamicState::angular_velocity |
Definition at line 134 of file ActorDynamicState.h.
ActorId carla::sensor::data::ActorDynamicState::id |
Definition at line 126 of file ActorDynamicState.h.
union carla::sensor::data::ActorDynamicState::TypeDependentState carla::sensor::data::ActorDynamicState::state |
geom::Transform carla::sensor::data::ActorDynamicState::transform |
Definition at line 130 of file ActorDynamicState.h.
geom::Vector3D carla::sensor::data::ActorDynamicState::velocity |
Definition at line 132 of file ActorDynamicState.h.