83 return {
geom::Vector3D{direction[0u], direction[1u], direction[2u]}, speed, jump};
111 #pragma pack(push, 1) 121 #pragma pack(push, 1) 150 "Invalid ActorDynamicState size! " 151 "If you modified this class please update the size here, else you may " 152 "comment this assert, but your platform may have compatibility issues " 153 "connecting to other platforms.");
geom::Vector3D angular_velocity
PackedWalkerControl(const rpc::WalkerControl &control)
Dynamic state of an actor at a certain frame.
rpc::VehicleFailureState failure_state
This file contains definitions of common data structures used in traffic manager. ...
PackedVehicleControl(const rpc::VehicleControl &control)
rpc::ActorId traffic_light_id
detail::TrafficLightData traffic_light_data
detail::TrafficSignData traffic_sign_data
geom::Vector3D acceleration
detail::VehicleData vehicle_data
rpc::ActorState actor_state
PackedVehicleControl()=default
PackedVehicleControl control
detail::PackedWalkerControl walker_control
geom::Transform transform
rpc::TrafficLightState traffic_light_state
rpc::TrafficLightState state