CARLA
LibCarla
source
carla
client
ActorSnapshot.h
Go to the documentation of this file.
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// Copyright (c) 2021 Computer Vision Center (CVC) at the Universitat Autonoma
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// de Barcelona (UAB).
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//
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// This work is licensed under the terms of the MIT license.
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// For a copy, see <https://opensource.org/licenses/MIT>.
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#pragma once
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#include "
carla/geom/Transform.h
"
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#include "
carla/geom/Vector3D.h
"
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#include "
carla/rpc/ActorId.h
"
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#include "
carla/rpc/ActorState.h
"
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#include "
carla/sensor/data/ActorDynamicState.h
"
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namespace
carla
{
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namespace
client {
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struct
ActorSnapshot
{
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ActorId
id
= 0u;
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rpc::ActorState
actor_state
;
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geom::Transform
transform
;
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geom::Vector3D
velocity
;
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geom::Vector3D
angular_velocity
;
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geom::Vector3D
acceleration
;
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sensor::data::ActorDynamicState::TypeDependentState
state
;
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};
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}
// namespace client
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}
// namespace carla
carla::sensor::data::ActorDynamicState::TypeDependentState
Definition:
ActorDynamicState.h:138
carla::client::ActorSnapshot::state
sensor::data::ActorDynamicState::TypeDependentState state
Definition:
ActorSnapshot.h:25
carla::rpc::ActorState
ActorState
Definition:
rpc/ActorState.h:14
carla::client::ActorSnapshot
Definition:
ActorSnapshot.h:18
carla::client::ActorSnapshot::velocity
geom::Vector3D velocity
Definition:
ActorSnapshot.h:22
carla
This file contains definitions of common data structures used in traffic manager. ...
Definition:
Carla.cpp:133
carla::geom::Vector3D
Definition:
geom/Vector3D.h:17
ActorDynamicState.h
Vector3D.h
carla::client::ActorSnapshot::actor_state
rpc::ActorState actor_state
Definition:
ActorSnapshot.h:20
carla::traffic_manager::ActorId
carla::ActorId ActorId
Definition:
AtomicActorSet.h:21
ActorId.h
carla::client::ActorSnapshot::transform
geom::Transform transform
Definition:
ActorSnapshot.h:21
ActorState.h
Transform.h
carla::client::ActorSnapshot::angular_velocity
geom::Vector3D angular_velocity
Definition:
ActorSnapshot.h:23
carla::geom::Transform
Definition:
geom/Transform.h:23
carla::client::ActorSnapshot::acceleration
geom::Vector3D acceleration
Definition:
ActorSnapshot.h:24
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