#include <ActorData.h>
Inheritance diagram for FWalkerData:
Collaboration diagram for FWalkerData:Public Member Functions | |
| virtual void | RecordActorData (FCarlaActor *CarlaActor, UCarlaEpisode *CarlaEpisode) override |
| virtual void | RestoreActorData (FCarlaActor *CarlaActor, UCarlaEpisode *CarlaEpisode) override |
Public Member Functions inherited from FActorData | |
| FTransform | GetLocalTransform (UCarlaEpisode *CarlaEpisode) const |
| virtual AActor * | RespawnActor (UCarlaEpisode *CarlaEpisode, const FActorInfo &Info) |
| virtual | ~FActorData () |
Public Attributes | |
| bool | bAlive = true |
| carla::rpc::WalkerControl | WalkerControl |
Public Attributes inherited from FActorData | |
| FVector | AngularVelocity = FVector(0,0,0) |
| bool | bSimulatePhysics = false |
| FDVector | Location |
| FQuat | Rotation |
| FVector | Scale |
| FVector | Velocity |
Definition at line 80 of file ActorData.h.
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overridevirtual |
Reimplemented from FActorData.
Definition at line 139 of file ActorData.cpp.
References FCarlaActor::GetActor(), and FActorData::RecordActorData().
Here is the call graph for this function:
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overridevirtual |
Reimplemented from FActorData.
Definition at line 152 of file ActorData.cpp.
References FCarlaActor::GetActor(), and FActorData::RestoreActorData().
Here is the call graph for this function:| bool FWalkerData::bAlive = true |
Definition at line 86 of file ActorData.h.
| carla::rpc::WalkerControl FWalkerData::WalkerControl |
Definition at line 84 of file ActorData.h.
Referenced by FWalkerActor::ApplyControlToWalker(), FWorldObserver_GetDormantActorState(), FWalkerActor::GetWalkerControl(), and FWalkerActor::SetWalkerState().
1.8.13