A sensor to register collisions. More...
#include <ObstacleDetectionSensor.h>
Inheritance diagram for AObstacleDetectionSensor:
Collaboration diagram for AObstacleDetectionSensor:Public Member Functions | |
| AObstacleDetectionSensor (const FObjectInitializer &ObjectInitializer) | |
| virtual void | PostPhysTick (UWorld *World, ELevelTick TickType, float DeltaSeconds) override |
| void | Set (const FActorDescription &Description) override |
Public Member Functions inherited from ASensor | |
| ASensor (const FObjectInitializer &ObjectInitializer) | |
| virtual void | BeginPlay () |
| boost::optional< FActorAttribute > | GetAttribute (const FString Name) |
| const UCarlaEpisode & | GetEpisode () const |
| URandomEngine * | GetRandomEngine () |
| int32 | GetSeed () const |
| auto | GetToken () const |
| Return the token that allows subscribing to this sensor's stream. More... | |
| bool | IsStreamReady () |
| FDataStream | MoveDataStream () |
| virtual void | OnFirstClientConnected () |
| virtual void | OnLastClientDisconnected () |
| void | PostPhysTickInternal (UWorld *World, ELevelTick TickType, float DeltaSeconds) |
| virtual void | PrePhysTick (float DeltaSeconds) |
| void | SetDataStream (FDataStream InStream) |
| Replace the FDataStream associated with this sensor. More... | |
| void | SetEpisode (const UCarlaEpisode &InEpisode) |
| void | SetSeed (int32 InSeed) |
| void | Tick (const float DeltaTime) final |
Static Public Member Functions | |
| static FActorDefinition | GetSensorDefinition () |
Private Member Functions | |
| void | OnObstacleDetectionEvent (AActor *Actor, AActor *OtherActor, float Distance, const FHitResult &Hit) |
Private Attributes | |
| bool | bDebugLineTrace = false |
| bool | bOnlyDynamics = false |
| float | Distance |
| float | HitRadius |
Additional Inherited Members | |
Protected Member Functions inherited from ASensor | |
| void | EndPlay (EEndPlayReason::Type EndPlayReason) override |
| template<typename SensorT > | |
| FAsyncDataStream | GetDataStream (const SensorT &Self) |
| Return the FDataStream associated with this sensor. More... | |
| void | PostActorCreated () override |
Protected Attributes inherited from ASensor | |
| bool | bIsActive = false |
| URandomEngine * | RandomEngine = nullptr |
| Random Engine used to provide noise for sensor output. More... | |
| int32 | Seed = 123456789 |
| Seed of the pseudo-random engine. More... | |
A sensor to register collisions.
Definition at line 18 of file ObstacleDetectionSensor.h.
| AObstacleDetectionSensor::AObstacleDetectionSensor | ( | const FObjectInitializer & | ObjectInitializer | ) |
Definition at line 20 of file ObstacleDetectionSensor.cpp.
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static |
Definition at line 26 of file ObstacleDetectionSensor.cpp.
References UActorBlueprintFunctionLibrary::MakeObstacleDetectorDefinitions().
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private |
Definition at line 133 of file ObstacleDetectionSensor.cpp.
References ASensor::Episode, carla::streaming::detail::token_type::get_stream_id(), ASensor::GetDataStream(), ASensor::GetEpisode(), carla::ros2::ROS2::GetInstance(), ASensor::GetToken(), ASensor::IsStreamReady(), and UCarlaEpisode::SerializeActor().
Referenced by PostPhysTick().
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overridevirtual |
Reimplemented from ASensor.
Definition at line 57 of file ObstacleDetectionSensor.cpp.
References bDebugLineTrace, bOnlyDynamics, Distance, HitRadius, and OnObstacleDetectionEvent().
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overridevirtual |
Reimplemented from ASensor.
Definition at line 33 of file ObstacleDetectionSensor.cpp.
References bDebugLineTrace, bOnlyDynamics, Distance, HitRadius, UActorBlueprintFunctionLibrary::RetrieveActorAttributeToBool(), UActorBlueprintFunctionLibrary::RetrieveActorAttributeToFloat(), and FActorDescription::Variations.
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Definition at line 49 of file ObstacleDetectionSensor.h.
Referenced by PostPhysTick(), and Set().
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private |
Definition at line 47 of file ObstacleDetectionSensor.h.
Referenced by PostPhysTick(), and Set().
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private |
Definition at line 43 of file ObstacleDetectionSensor.h.
Referenced by PostPhysTick(), and Set().
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private |
Definition at line 45 of file ObstacleDetectionSensor.h.
Referenced by PostPhysTick(), and Set().
1.8.13