13 #include "Containers/Array.h" 14 #include "GameFramework/Actor.h" 16 #include "CarlaActorFactory.generated.h" 27 : Super(ObjectInitializer)
29 PrimaryActorTick.bCanEverTick =
false;
43 const FTransform &SpawnAtTransform,
Base class for Carla actor factories.
A description of a Carla Actor with all its variation.
ACarlaActorFactory(const FObjectInitializer &ObjectInitializer)
virtual TArray< FActorDefinition > GetDefinitions()
Retrieve the list of actor definitions that this class is able to spawn.
virtual FActorSpawnResult SpawnActor(const FTransform &SpawnAtTransform, const FActorDescription &ActorDescription)
Spawn an actor based on ActorDescription and Transform.
Result of an actor spawn function.