Represents an actor in the simulation. More...
#include <Actor.h>
Inheritance diagram for carla::client::Actor:
Collaboration diagram for carla::client::Actor:Public Member Functions | |
| Actor (ActorInitializer init) | |
| void | AddAngularImpulse (const geom::Vector3D &vector) |
| Add angular impulse to the actor. More... | |
| void | AddForce (const geom::Vector3D &force) |
| Add force to the actor at its center of mass. More... | |
| void | AddForce (const geom::Vector3D &force, const geom::Vector3D &location) |
| Add force to the actor at certain location. More... | |
| void | AddImpulse (const geom::Vector3D &vector) |
| Add impulse to the actor at its center of mass. More... | |
| void | AddImpulse (const geom::Vector3D &impulse, const geom::Vector3D &location) |
| Add impulse to the actor at certain location. More... | |
| void | AddTorque (const geom::Vector3D &vector) |
| Add a torque to the actor. More... | |
| virtual bool | Destroy () |
| Tell the simulator to destroy this Actor, and return whether the actor was successfully destroyed. More... | |
| void | DisableConstantVelocity () |
| Disable the constant velocity mode. More... | |
| void | EnableConstantVelocity (const geom::Vector3D &vector) |
| Enable a constant velocity mode. More... | |
| geom::Vector3D | GetAcceleration () const |
| Return the current 3D acceleration of the actor. More... | |
| rpc::ActorState | GetActorState () const |
| geom::Vector3D | GetAngularVelocity () const |
| Return the current 3D angular velocity of the actor. More... | |
| geom::Location | GetLocation () const |
| Return the current location of the actor. More... | |
| geom::Transform | GetTransform () const |
| Return the current transform of the actor. More... | |
| geom::Vector3D | GetVelocity () const |
| Return the current 3D velocity of the actor. More... | |
| bool | IsActive () const |
| bool | IsAlive () const |
| bool | IsDormant () const |
| const auto & | Serialize () const |
| void | SetActorDead () |
| Set actor as dead and starts his life span. More... | |
| void | SetCollisions (bool enabled=true) |
| Enable or disable collisions on this actor. More... | |
| void | SetEnableGravity (bool enabled=true) |
| Enable or disable gravity on this actor. More... | |
| void | SetLocation (const geom::Location &location) |
| Teleport the actor to location. More... | |
| void | SetSimulatePhysics (bool enabled=true) |
| Enable or disable physics simulation on this actor. More... | |
| void | SetTargetAngularVelocity (const geom::Vector3D &vector) |
| Set the angular velocity of the actor before applying physics. More... | |
| void | SetTargetVelocity (const geom::Vector3D &vector) |
| Set the actor velocity before applying physics. More... | |
| void | SetTransform (const geom::Transform &transform) |
| Teleport and rotate the actor to transform. More... | |
| virtual | ~Actor ()=default |
Public Member Functions inherited from carla::client::detail::ActorState | |
| const std::vector< ActorAttributeValue > & | GetAttributes () const |
| const std::string & | GetDisplayId () const |
| ActorId | GetId () const |
| SharedPtr< Actor > | GetParent () const |
| ActorId | GetParentId () const |
| const std::vector< uint8_t > & | GetSemanticTags () const |
| const std::string & | GetTypeId () const |
| World | GetWorld () const |
Private Types | |
| using | Super = detail::ActorState |
Additional Inherited Members | |
Protected Member Functions inherited from carla::client::detail::ActorState | |
| ActorState (rpc::Actor description, EpisodeProxy episode) | |
| const rpc::Actor & | GetActorDescription () const |
| const geom::BoundingBox & | GetBoundingBox () const |
| EpisodeProxy & | GetEpisode () |
| const EpisodeProxy & | GetEpisode () const |
Private Member Functions inherited from carla::profiler::LifetimeProfiled | |
| LifetimeProfiled ()=default | |
Represents an actor in the simulation.
Definition at line 18 of file client/Actor.h.
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private |
Definition at line 22 of file client/Actor.h.
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inlineexplicit |
Definition at line 25 of file client/Actor.h.
References AddAngularImpulse(), AddForce(), AddImpulse(), AddTorque(), DisableConstantVelocity(), EnableConstantVelocity(), GetAcceleration(), GetActorState(), GetAngularVelocity(), GetLocation(), GetTransform(), GetVelocity(), SetActorDead(), SetCollisions(), SetEnableGravity(), SetLocation(), SetSimulatePhysics(), SetTargetAngularVelocity(), SetTargetVelocity(), SetTransform(), and ~Actor().
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virtualdefault |
| void carla::client::Actor::AddAngularImpulse | ( | const geom::Vector3D & | vector | ) |
Add angular impulse to the actor.
Definition at line 75 of file Actor.cpp.
References carla::client::detail::ActorState::GetEpisode(), and carla::client::detail::EpisodeProxyImpl< PointerT >::Lock().
Referenced by Actor().
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Here is the caller graph for this function:| void carla::client::Actor::AddForce | ( | const geom::Vector3D & | force | ) |
Add force to the actor at its center of mass.
Definition at line 67 of file Actor.cpp.
References carla::client::detail::ActorState::GetEpisode(), and carla::client::detail::EpisodeProxyImpl< PointerT >::Lock().
Referenced by Actor().
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Here is the caller graph for this function:| void carla::client::Actor::AddForce | ( | const geom::Vector3D & | force, |
| const geom::Vector3D & | location | ||
| ) |
Add force to the actor at certain location.
Definition at line 71 of file Actor.cpp.
References carla::client::detail::ActorState::GetEpisode(), and carla::client::detail::EpisodeProxyImpl< PointerT >::Lock().
Here is the call graph for this function:| void carla::client::Actor::AddImpulse | ( | const geom::Vector3D & | vector | ) |
Add impulse to the actor at its center of mass.
Definition at line 59 of file Actor.cpp.
References carla::client::detail::ActorState::GetEpisode(), and carla::client::detail::EpisodeProxyImpl< PointerT >::Lock().
Referenced by Actor().
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Here is the caller graph for this function:| void carla::client::Actor::AddImpulse | ( | const geom::Vector3D & | impulse, |
| const geom::Vector3D & | location | ||
| ) |
Add impulse to the actor at certain location.
Definition at line 63 of file Actor.cpp.
References carla::client::detail::ActorState::GetEpisode(), and carla::client::detail::EpisodeProxyImpl< PointerT >::Lock().
Here is the call graph for this function:| void carla::client::Actor::AddTorque | ( | const geom::Vector3D & | vector | ) |
Add a torque to the actor.
Definition at line 79 of file Actor.cpp.
References carla::client::detail::ActorState::GetEpisode(), and carla::client::detail::EpisodeProxyImpl< PointerT >::Lock().
Referenced by Actor().
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virtual |
Tell the simulator to destroy this Actor, and return whether the actor was successfully destroyed.
Reimplemented in carla::client::ServerSideSensor.
Definition at line 103 of file Actor.cpp.
References GetActorState(), carla::client::detail::ActorState::GetDisplayId(), carla::client::detail::ActorState::GetEpisode(), carla::rpc::Invalid, carla::client::detail::EpisodeProxyImpl< PointerT >::Lock(), and carla::log_warning().
Referenced by carla::client::ServerSideSensor::Destroy(), and IsActive().
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Here is the caller graph for this function:| void carla::client::Actor::DisableConstantVelocity | ( | ) |
Disable the constant velocity mode.
Definition at line 55 of file Actor.cpp.
References carla::client::detail::ActorState::GetEpisode(), and carla::client::detail::EpisodeProxyImpl< PointerT >::Lock().
Referenced by Actor().
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Here is the caller graph for this function:| void carla::client::Actor::EnableConstantVelocity | ( | const geom::Vector3D & | vector | ) |
Enable a constant velocity mode.
Definition at line 51 of file Actor.cpp.
References carla::client::detail::ActorState::GetEpisode(), and carla::client::detail::EpisodeProxyImpl< PointerT >::Lock().
Referenced by Actor().
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Here is the caller graph for this function:| geom::Vector3D carla::client::Actor::GetAcceleration | ( | ) | const |
Return the current 3D acceleration of the actor.
Definition at line 31 of file Actor.cpp.
References carla::client::detail::ActorState::GetEpisode(), and carla::client::detail::EpisodeProxyImpl< PointerT >::Lock().
Referenced by Actor().
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Here is the caller graph for this function:| rpc::ActorState carla::client::Actor::GetActorState | ( | ) | const |
Definition at line 99 of file Actor.cpp.
References carla::client::detail::ActorState::GetEpisode(), and carla::client::detail::EpisodeProxyImpl< PointerT >::Lock().
Referenced by Actor(), Destroy(), IsActive(), IsAlive(), and IsDormant().
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Here is the caller graph for this function:| geom::Vector3D carla::client::Actor::GetAngularVelocity | ( | ) | const |
Return the current 3D angular velocity of the actor.
Definition at line 27 of file Actor.cpp.
References carla::client::detail::ActorState::GetEpisode(), and carla::client::detail::EpisodeProxyImpl< PointerT >::Lock().
Referenced by Actor(), and carla::rss::RssCheck::GetHeadingChange().
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Here is the caller graph for this function:| geom::Location carla::client::Actor::GetLocation | ( | ) | const |
Return the current location of the actor.
Definition at line 15 of file Actor.cpp.
References carla::client::detail::ActorState::GetEpisode(), and carla::client::detail::EpisodeProxyImpl< PointerT >::Lock().
Referenced by Actor().
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Here is the caller graph for this function:| geom::Transform carla::client::Actor::GetTransform | ( | ) | const |
Return the current transform of the actor.
Definition at line 19 of file Actor.cpp.
References carla::client::detail::ActorState::GetEpisode(), and carla::client::detail::EpisodeProxyImpl< PointerT >::Lock().
Referenced by Actor(), carla::rss::RssCheck::CreateWorldModel(), carla::rss::RssCheck::GetSpeed(), carla::client::TrafficLight::GetStopWaypoints(), and carla::client::RssSensor::TickRssSensorThreadLocked().
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Here is the caller graph for this function:| geom::Vector3D carla::client::Actor::GetVelocity | ( | ) | const |
Return the current 3D velocity of the actor.
Definition at line 23 of file Actor.cpp.
References carla::client::detail::ActorState::GetEpisode(), and carla::client::detail::EpisodeProxyImpl< PointerT >::Lock().
Referenced by Actor(), and carla::rss::RssCheck::GetSpeed().
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inline |
Definition at line 121 of file client/Actor.h.
References carla::rpc::Active, Destroy(), GetActorState(), carla::client::detail::ActorState::GetEpisode(), and carla::client::detail::EpisodeProxyImpl< PointerT >::IsValid().
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inline |
Definition at line 113 of file client/Actor.h.
References GetActorState(), carla::client::detail::ActorState::GetEpisode(), carla::rpc::Invalid, carla::client::detail::EpisodeProxyImpl< PointerT >::IsValid(), and carla::rpc::PendingKill.
Referenced by carla::client::ServerSideSensor::~ServerSideSensor().
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inline |
Definition at line 117 of file client/Actor.h.
References carla::rpc::Dormant, GetActorState(), carla::client::detail::ActorState::GetEpisode(), and carla::client::detail::EpisodeProxyImpl< PointerT >::IsValid().
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inline |
Definition at line 134 of file client/Actor.h.
| void carla::client::Actor::SetActorDead | ( | ) |
Set actor as dead and starts his life span.
Definition at line 91 of file Actor.cpp.
References carla::client::detail::ActorState::GetEpisode(), and carla::client::detail::EpisodeProxyImpl< PointerT >::Lock().
Referenced by Actor().
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Here is the caller graph for this function:| void carla::client::Actor::SetCollisions | ( | bool | enabled = true | ) |
Enable or disable collisions on this actor.
Definition at line 87 of file Actor.cpp.
References carla::client::detail::ActorState::GetEpisode(), and carla::client::detail::EpisodeProxyImpl< PointerT >::Lock().
Referenced by Actor().
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Here is the caller graph for this function:| void carla::client::Actor::SetEnableGravity | ( | bool | enabled = true | ) |
Enable or disable gravity on this actor.
Definition at line 95 of file Actor.cpp.
References carla::client::detail::ActorState::GetEpisode(), and carla::client::detail::EpisodeProxyImpl< PointerT >::Lock().
Referenced by Actor().
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Here is the caller graph for this function:| void carla::client::Actor::SetLocation | ( | const geom::Location & | location | ) |
Teleport the actor to location.
Definition at line 35 of file Actor.cpp.
References carla::client::detail::ActorState::GetEpisode(), and carla::client::detail::EpisodeProxyImpl< PointerT >::Lock().
Referenced by Actor().
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Here is the caller graph for this function:| void carla::client::Actor::SetSimulatePhysics | ( | bool | enabled = true | ) |
Enable or disable physics simulation on this actor.
Definition at line 83 of file Actor.cpp.
References carla::client::detail::ActorState::GetEpisode(), and carla::client::detail::EpisodeProxyImpl< PointerT >::Lock().
Referenced by Actor().
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Here is the caller graph for this function:| void carla::client::Actor::SetTargetAngularVelocity | ( | const geom::Vector3D & | vector | ) |
Set the angular velocity of the actor before applying physics.
Definition at line 47 of file Actor.cpp.
References carla::client::detail::ActorState::GetEpisode(), and carla::client::detail::EpisodeProxyImpl< PointerT >::Lock().
Referenced by Actor().
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Here is the caller graph for this function:| void carla::client::Actor::SetTargetVelocity | ( | const geom::Vector3D & | vector | ) |
Set the actor velocity before applying physics.
Definition at line 43 of file Actor.cpp.
References carla::client::detail::ActorState::GetEpisode(), and carla::client::detail::EpisodeProxyImpl< PointerT >::Lock().
Referenced by Actor().
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Here is the caller graph for this function:| void carla::client::Actor::SetTransform | ( | const geom::Transform & | transform | ) |
Teleport and rotate the actor to transform.
Definition at line 39 of file Actor.cpp.
References carla::client::detail::ActorState::GetEpisode(), and carla::client::detail::EpisodeProxyImpl< PointerT >::Lock().
Referenced by Actor().
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1.8.13