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CARLA
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#include <LaneInvasionSensor.h>
Inheritance diagram for carla::client::LaneInvasionSensor:Public Member Functions | |
| bool | IsListening () const override |
| Return whether this Sensor instance is currently listening to the associated sensor in the simulator. | |
| void | Listen (CallbackFunctionType callback) override |
| Register a callback to be executed each time a new measurement is received. | |
| void | Stop () override |
| Stop listening for new measurements. | |
| ~LaneInvasionSensor () | |
Public Member Functions inherited from carla::client::Sensor | |
| Actor (ActorInitializer init) | |
Public Member Functions inherited from carla::client::Actor | |
| Actor (ActorInitializer init) | |
| void | AddAngularImpulse (const geom::Vector3D &vector) |
| Add angular impulse to the actor. | |
| void | AddForce (const geom::Vector3D &force) |
| Add force to the actor at its center of mass. | |
| void | AddForce (const geom::Vector3D &force, const geom::Vector3D &location) |
| Add force to the actor at certain location. | |
| void | AddImpulse (const geom::Vector3D &impulse, const geom::Vector3D &location) |
| Add impulse to the actor at certain location. | |
| void | AddImpulse (const geom::Vector3D &vector) |
| Add impulse to the actor at its center of mass. | |
| void | AddTorque (const geom::Vector3D &vector) |
| Add a torque to the actor. | |
| void | ApplyTexture (const rpc::MaterialParameter &MaterialParameter, const rpc::TextureColor &Texture) |
| void | ApplyTexture (const rpc::MaterialParameter &MaterialParameter, const rpc::TextureFloatColor &Texture) |
| virtual bool | Destroy () |
| Tell the simulator to destroy this Actor, and return whether the actor was successfully destroyed. | |
| void | DisableConstantAcceleration () |
| Disable the constant acceleration mode. | |
| void | DisableConstantVelocity () |
| Disable the constant velocity mode. | |
| void | EnableConstantAcceleration (const geom::Vector3D &vector) |
| Enable a constant acceleration mode (direct acceleration, no pedal input) | |
| void | EnableConstantVelocity (const geom::Vector3D &vector) |
| Enable a constant velocity mode. | |
| geom::Vector3D | GetAcceleration () const |
| Return the current 3D acceleration of the actor. | |
| std::string | GetActorClassName () const |
| Return the name of the underlying actor's Unreal class. | |
| std::string | GetActorName () const |
| Return the name of the underlying Unreal actor. | |
| rpc::ActorState | GetActorState () const |
| geom::Vector3D | GetAngularVelocity () const |
| Return the current 3D angular velocity of the actor. | |
| std::vector< std::string > | GetBoneNames () const |
| Return the names of every bone reachable from the actor's first skinned mesh component. | |
| std::vector< geom::Transform > | GetBoneRelativeTransforms () const |
| Return the component-space transforms of every bone reachable from the actor's skinned mesh components. | |
| std::vector< geom::Transform > | GetBoneWorldTransforms () const |
| Return the world-space transforms of every bone reachable from the actor's skinned mesh components. | |
| std::vector< std::string > | GetComponentNames () const |
| Return the names of every actor component attached to the actor. | |
| geom::Transform | GetComponentRelativeTransform (const std::string &component_name) const |
| Return the parent-relative transform of the scene component named component_name attached to the actor. | |
| geom::Transform | GetComponentWorldTransform (const std::string &component_name) const |
| Return the world-space transform of the scene component named component_name attached to the actor. | |
| geom::Location | GetLocation () const |
| Return the current location of the actor. | |
| std::vector< std::string > | GetSocketNames () const |
| Return the names of every socket on every scene component attached to the actor. | |
| std::vector< geom::Transform > | GetSocketRelativeTransforms () const |
| Return the actor-relative transforms of every socket on every scene component attached to the actor. | |
| std::vector< geom::Transform > | GetSocketWorldTransforms () const |
| Return the world-space transforms of every socket on every scene component attached to the actor. | |
| geom::Transform | GetTransform () const |
| Return the current transform of the actor. | |
| geom::Vector3D | GetVelocity () const |
| Return the current 3D velocity of the actor. | |
| bool | IsActive () const |
| bool | IsAlive () const |
| bool | IsDormant () const |
| const auto & | Serialize () const |
| void | SetActorDead () |
| Set actor as dead and starts his life span. | |
| void | SetCollisions (bool enabled=true) |
| Enable or disable collisions on this actor. | |
| void | SetEnableGravity (bool enabled=true) |
| Enable or disable gravity on this actor. | |
| void | SetLocation (const geom::Location &location) |
| Teleport the actor to location. | |
| void | SetSimulatePhysics (bool enabled=true) |
| Enable or disable physics simulation on this actor. | |
| void | SetTargetAngularVelocity (const geom::Vector3D &vector) |
| Set the angular velocity of the actor before applying physics. | |
| void | SetTargetVelocity (const geom::Vector3D &vector) |
| Set the actor velocity before applying physics. | |
| void | SetTransform (const geom::Transform &transform) |
| Teleport and rotate the actor to transform. | |
| virtual | ~Actor ()=default |
Public Member Functions inherited from carla::client::detail::ActorState | |
| const std::vector< ActorAttributeValue > & | GetAttributes () const |
| const std::string & | GetDisplayId () const |
| ActorId | GetId () const |
| SharedPtr< Actor > | GetParent () const |
| ActorId | GetParentId () const |
| const std::vector< uint8_t > & | GetSemanticTags () const |
| uint64_t | GetSpawnFrame () const |
| Frame of the last world snapshot this client had received when the spawn of this actor was acknowledged by the server; unset for looked-up handles. | |
| const std::string & | GetTypeId () const |
| World | GetWorld () const |
| bool | WasSpawnedByThisClient () const |
| Whether this handle was returned by a spawn call of this client, as opposed to being looked up (get_actor, get_actors, parent, spectator). | |
Private Attributes | |
| std::atomic_size_t | _callback_id {0u} |
Additional Inherited Members | |
Public Types inherited from carla::client::Sensor | |
| using | CallbackFunctionType = std::function< void(SharedPtr< sensor::SensorData >)> |
Protected Member Functions inherited from carla::client::detail::ActorState | |
| ActorState (rpc::Actor description, EpisodeProxy episode) | |
| const rpc::Actor & | GetActorDescription () const |
| const geom::BoundingBox & | GetBoundingBox () const |
| EpisodeProxy & | GetEpisode () |
| const EpisodeProxy & | GetEpisode () const |
Definition at line 19 of file LibCarla/source/carla/client/LaneInvasionSensor.h.
| carla::client::LaneInvasionSensor::~LaneInvasionSensor | ( | ) |
Definition at line 142 of file LibCarla/source/carla/client/LaneInvasionSensor.cpp.
References Stop().
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inlineoverridevirtual |
Return whether this Sensor instance is currently listening to the associated sensor in the simulator.
Implements carla::client::Sensor.
Definition at line 40 of file LibCarla/source/carla/client/LaneInvasionSensor.h.
References _callback_id.
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overridevirtual |
Register a callback to be executed each time a new measurement is received.
Implements carla::client::Sensor.
Definition at line 146 of file LibCarla/source/carla/client/LaneInvasionSensor.cpp.
References _callback_id, carla::client::detail::ActorState::GetDisplayId(), carla::client::detail::ActorState::GetEpisode(), carla::client::detail::ActorState::GetParent(), carla::client::detail::EpisodeProxyImpl< PointerT >::Lock(), and carla::log_error().
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overridevirtual |
Stop listening for new measurements.
Implements carla::client::Sensor.
Definition at line 174 of file LibCarla/source/carla/client/LaneInvasionSensor.cpp.
References _callback_id, carla::client::detail::ActorState::GetEpisode(), and carla::client::detail::EpisodeProxyImpl< PointerT >::TryLock().
Referenced by ~LaneInvasionSensor().
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private |
Definition at line 46 of file LibCarla/source/carla/client/LaneInvasionSensor.h.
Referenced by IsListening(), Listen(), and Stop().