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CARLA
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#include <TrafficLight.h>
Inheritance diagram for carla::client::TrafficLight:Public Member Functions | |
| void | Freeze (bool freeze) |
| float | GetElapsedTime () const |
| float | GetGreenTime () const |
| std::vector< SharedPtr< TrafficLight > > | GetGroupTrafficLights () |
| Return all traffic lights in the group this one belongs to. | |
| std::vector< geom::BoundingBox > | GetLightBoxes () const |
| road::SignId | GetOpenDRIVEID () const |
| uint32_t | GetPoleIndex () |
| Returns the index of the pole in the traffic light group. | |
| float | GetRedTime () const |
| rpc::TrafficLightState | GetState () const |
| Return the current state of the traffic light. | |
| float | GetYellowTime () const |
| bool | IsFrozen () const |
| void | ResetGroup () |
| void | SetGreenTime (float green_time) |
| void | SetRedTime (float red_time) |
| void | SetState (rpc::TrafficLightState state) |
| void | SetYellowTime (float yellow_time) |
| TrafficLight (ActorInitializer init) | |
Public Member Functions inherited from carla::client::TrafficSign | |
| std::vector< SharedPtr< Waypoint > > | GetAffectedLaneWaypoints () const |
| carla::road::SignId | GetSignId () const |
| std::vector< SharedPtr< Waypoint > > | GetStopWaypoints () const |
| const geom::BoundingBox & | GetTriggerVolume () const |
| TrafficSign (ActorInitializer init) | |
Public Member Functions inherited from carla::client::Actor | |
| Actor (ActorInitializer init) | |
| void | AddAngularImpulse (const geom::Vector3D &vector) |
| Add angular impulse to the actor. | |
| void | AddForce (const geom::Vector3D &force) |
| Add force to the actor at its center of mass. | |
| void | AddForce (const geom::Vector3D &force, const geom::Vector3D &location) |
| Add force to the actor at certain location. | |
| void | AddImpulse (const geom::Vector3D &impulse, const geom::Vector3D &location) |
| Add impulse to the actor at certain location. | |
| void | AddImpulse (const geom::Vector3D &vector) |
| Add impulse to the actor at its center of mass. | |
| void | AddTorque (const geom::Vector3D &vector) |
| Add a torque to the actor. | |
| void | ApplyTexture (const rpc::MaterialParameter &MaterialParameter, const rpc::TextureColor &Texture) |
| void | ApplyTexture (const rpc::MaterialParameter &MaterialParameter, const rpc::TextureFloatColor &Texture) |
| virtual bool | Destroy () |
| Tell the simulator to destroy this Actor, and return whether the actor was successfully destroyed. | |
| void | DisableConstantAcceleration () |
| Disable the constant acceleration mode. | |
| void | DisableConstantVelocity () |
| Disable the constant velocity mode. | |
| void | EnableConstantAcceleration (const geom::Vector3D &vector) |
| Enable a constant acceleration mode (direct acceleration, no pedal input) | |
| void | EnableConstantVelocity (const geom::Vector3D &vector) |
| Enable a constant velocity mode. | |
| geom::Vector3D | GetAcceleration () const |
| Return the current 3D acceleration of the actor. | |
| std::string | GetActorClassName () const |
| Return the name of the underlying actor's Unreal class. | |
| std::string | GetActorName () const |
| Return the name of the underlying Unreal actor. | |
| rpc::ActorState | GetActorState () const |
| geom::Vector3D | GetAngularVelocity () const |
| Return the current 3D angular velocity of the actor. | |
| std::vector< std::string > | GetBoneNames () const |
| Return the names of every bone reachable from the actor's first skinned mesh component. | |
| std::vector< geom::Transform > | GetBoneRelativeTransforms () const |
| Return the component-space transforms of every bone reachable from the actor's skinned mesh components. | |
| std::vector< geom::Transform > | GetBoneWorldTransforms () const |
| Return the world-space transforms of every bone reachable from the actor's skinned mesh components. | |
| std::vector< std::string > | GetComponentNames () const |
| Return the names of every actor component attached to the actor. | |
| geom::Transform | GetComponentRelativeTransform (const std::string &component_name) const |
| Return the parent-relative transform of the scene component named component_name attached to the actor. | |
| geom::Transform | GetComponentWorldTransform (const std::string &component_name) const |
| Return the world-space transform of the scene component named component_name attached to the actor. | |
| geom::Location | GetLocation () const |
| Return the current location of the actor. | |
| std::vector< std::string > | GetSocketNames () const |
| Return the names of every socket on every scene component attached to the actor. | |
| std::vector< geom::Transform > | GetSocketRelativeTransforms () const |
| Return the actor-relative transforms of every socket on every scene component attached to the actor. | |
| std::vector< geom::Transform > | GetSocketWorldTransforms () const |
| Return the world-space transforms of every socket on every scene component attached to the actor. | |
| geom::Transform | GetTransform () const |
| Return the current transform of the actor. | |
| geom::Vector3D | GetVelocity () const |
| Return the current 3D velocity of the actor. | |
| bool | IsActive () const |
| bool | IsAlive () const |
| bool | IsDormant () const |
| const auto & | Serialize () const |
| void | SetActorDead () |
| Set actor as dead and starts his life span. | |
| void | SetCollisions (bool enabled=true) |
| Enable or disable collisions on this actor. | |
| void | SetEnableGravity (bool enabled=true) |
| Enable or disable gravity on this actor. | |
| void | SetLocation (const geom::Location &location) |
| Teleport the actor to location. | |
| void | SetSimulatePhysics (bool enabled=true) |
| Enable or disable physics simulation on this actor. | |
| void | SetTargetAngularVelocity (const geom::Vector3D &vector) |
| Set the angular velocity of the actor before applying physics. | |
| void | SetTargetVelocity (const geom::Vector3D &vector) |
| Set the actor velocity before applying physics. | |
| void | SetTransform (const geom::Transform &transform) |
| Teleport and rotate the actor to transform. | |
| virtual | ~Actor ()=default |
Public Member Functions inherited from carla::client::detail::ActorState | |
| const std::vector< ActorAttributeValue > & | GetAttributes () const |
| const std::string & | GetDisplayId () const |
| ActorId | GetId () const |
| SharedPtr< Actor > | GetParent () const |
| ActorId | GetParentId () const |
| const std::vector< uint8_t > & | GetSemanticTags () const |
| uint64_t | GetSpawnFrame () const |
| Frame of the last world snapshot this client had received when the spawn of this actor was acknowledged by the server; unset for looked-up handles. | |
| const std::string & | GetTypeId () const |
| World | GetWorld () const |
| bool | WasSpawnedByThisClient () const |
| Whether this handle was returned by a spawn call of this client, as opposed to being looked up (get_actor, get_actors, parent, spectator). | |
Additional Inherited Members | |
Protected Member Functions inherited from carla::client::detail::ActorState | |
| ActorState (rpc::Actor description, EpisodeProxy episode) | |
| const rpc::Actor & | GetActorDescription () const |
| const geom::BoundingBox & | GetBoundingBox () const |
| EpisodeProxy & | GetEpisode () |
| const EpisodeProxy & | GetEpisode () const |
Definition at line 16 of file TrafficLight.h.
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inlineexplicit |
Definition at line 20 of file TrafficLight.h.
| void carla::client::TrafficLight::Freeze | ( | bool | freeze | ) |
Definition at line 50 of file TrafficLight.cpp.
References carla::client::detail::ActorState::GetEpisode(), and carla::client::detail::EpisodeProxyImpl< PointerT >::Lock().
| float carla::client::TrafficLight::GetElapsedTime | ( | ) | const |
Definition at line 46 of file TrafficLight.cpp.
References carla::client::detail::ActorState::GetEpisode(), and carla::client::detail::EpisodeProxyImpl< PointerT >::Lock().
| float carla::client::TrafficLight::GetGreenTime | ( | ) | const |
Definition at line 26 of file TrafficLight.cpp.
References carla::client::detail::ActorState::GetEpisode(), and carla::client::detail::EpisodeProxyImpl< PointerT >::Lock().
| std::vector< SharedPtr< TrafficLight > > carla::client::TrafficLight::GetGroupTrafficLights | ( | ) |
Return all traffic lights in the group this one belongs to.
Definition at line 64 of file TrafficLight.cpp.
References carla::client::World::GetActors(), carla::client::detail::ActorState::GetEpisode(), carla::client::detail::ActorState::GetWorld(), and carla::client::detail::EpisodeProxyImpl< PointerT >::Lock().
| std::vector< geom::BoundingBox > carla::client::TrafficLight::GetLightBoxes | ( | ) | const |
Definition at line 78 of file TrafficLight.cpp.
References carla::client::detail::ActorState::GetEpisode(), and carla::client::detail::EpisodeProxyImpl< PointerT >::Lock().
| road::SignId carla::client::TrafficLight::GetOpenDRIVEID | ( | ) | const |
Definition at line 82 of file TrafficLight.cpp.
References carla::client::TrafficSign::GetSignId().
| uint32_t carla::client::TrafficLight::GetPoleIndex | ( | ) |
Returns the index of the pole in the traffic light group.
Definition at line 59 of file TrafficLight.cpp.
References carla::client::detail::ActorState::GetEpisode(), and carla::client::detail::EpisodeProxyImpl< PointerT >::Lock().
| float carla::client::TrafficLight::GetRedTime | ( | ) | const |
Definition at line 42 of file TrafficLight.cpp.
References carla::client::detail::ActorState::GetEpisode(), and carla::client::detail::EpisodeProxyImpl< PointerT >::Lock().
| rpc::TrafficLightState carla::client::TrafficLight::GetState | ( | ) | const |
Return the current state of the traffic light.
Definition at line 18 of file TrafficLight.cpp.
References carla::client::detail::ActorState::GetEpisode(), and carla::client::detail::EpisodeProxyImpl< PointerT >::Lock().
| float carla::client::TrafficLight::GetYellowTime | ( | ) | const |
Definition at line 34 of file TrafficLight.cpp.
References carla::client::detail::ActorState::GetEpisode(), and carla::client::detail::EpisodeProxyImpl< PointerT >::Lock().
| bool carla::client::TrafficLight::IsFrozen | ( | ) | const |
Definition at line 55 of file TrafficLight.cpp.
References carla::client::detail::ActorState::GetEpisode(), and carla::client::detail::EpisodeProxyImpl< PointerT >::Lock().
| void carla::client::TrafficLight::ResetGroup | ( | ) |
Definition at line 74 of file TrafficLight.cpp.
References carla::client::detail::ActorState::GetEpisode(), and carla::client::detail::EpisodeProxyImpl< PointerT >::Lock().
| void carla::client::TrafficLight::SetGreenTime | ( | float | green_time | ) |
Definition at line 22 of file TrafficLight.cpp.
References carla::client::detail::ActorState::GetEpisode(), and carla::client::detail::EpisodeProxyImpl< PointerT >::Lock().
| void carla::client::TrafficLight::SetRedTime | ( | float | red_time | ) |
Definition at line 38 of file TrafficLight.cpp.
References carla::client::detail::ActorState::GetEpisode(), and carla::client::detail::EpisodeProxyImpl< PointerT >::Lock().
| void carla::client::TrafficLight::SetState | ( | rpc::TrafficLightState | state | ) |
Definition at line 14 of file TrafficLight.cpp.
References carla::client::detail::ActorState::GetEpisode(), and carla::client::detail::EpisodeProxyImpl< PointerT >::Lock().
| void carla::client::TrafficLight::SetYellowTime | ( | float | yellow_time | ) |
Definition at line 30 of file TrafficLight.cpp.
References carla::client::detail::ActorState::GetEpisode(), and carla::client::detail::EpisodeProxyImpl< PointerT >::Lock().