CARLA 0.10.0 Release with Unreal Engine 5.5! Unreal Engine 5.5 migration, brand new assets, upgraded Town 10, remodeled vehicles, open-cast mine map Posted by @MattRoweEAIF on December 19, 2024
CARLA CVPR Autonomous Grand Challenge winners announced! LLM4AD and Tuebingen AI announced as winners of the CARLA CVPR Challenge Posted by @MattRoweEAIF on June 10, 2024
CARLA teams up with Neya Systems to upgrade to Unreal Engine 5 Upgrading to Unreal Engine 5 brings incredible new graphics capabilities to level up simulation realism in CARLA Posted by @MattRoweEAIF on March 26, 2024
NVIDIA Omniverse Cloud APIs Accelerating AV Development with Sensor Simulation on CARLA, Powered by NVIDIA Omniverse Cloud APIs Posted by @MattRoweEAIF on March 18, 2024
OASIS Sim from Synkrotron GUI based CARLA simulation management, visual scenario authoring and cloud job management in the OASIS Sim platform Posted by @MattRoweEAIF on December 12, 2023
CARLA 0.9.15 Release SimReady and NVIDIA Omniverse, new towns 13 and 15, procedural map generation tools Posted by @MattRoweEAIF on November 10, 2023
CARLA Autonomous Driving Challenge 2023, online event and announcements The CARLA AD Challenge 2023 is now open and brings new tools to the Leaderboard ecosystem Posted by @MattRoweEAIF on August 10, 2023
CARLA Autonomous Driving Consortium welcomes Synkrotron Synkrotron joins the CARLA consortium, bringing their simulation expertise and technology platform into the ecosystem Posted by @MattRoweEAIF on June 28, 2023
Let's go off-road! AVL has integrated CARLA into their simulation toolchain for autonomous driving use cases in unpaved terrain Posted by @MattRoweEAIF on April 21, 2023
CARLA 0.9.14 Release New large map, multi-GPU, new semantic classes, Mitsubishi bus, N-wheeled vehicles Posted by @MattRowe18 on December 23, 2022
Guardstrike has released the CARLA-Apollo Bridge The CARLA-Apollo bridge facilitates seamless integration between the CARLA simulator and the Apollo autonomous driving research platform Posted by @MattRowe18 on November 28, 2022
CARLA Autonomous Driving Consortium Names NVIDIA as Latest Member CARLA open-source simulator will connect to NVIDIA Omniverse, expanding access to simulation-ready content Posted by @MattRowe18 on September 20, 2022
CARLA 0.9.13 Release Instance segmentation, runtime texture streaming, pedestrian 3D skeleton ground truth, Traffic Manager enhancements, new assets Posted by @MattRowe18 on November 16, 2021
CARLA 0.9.12 Release Large Maps, Physics improvements, Optical Flow Camera, structural improvements and additions to pedestrians and vehicles. Posted by @corkyw10 on August 02, 2021
CARLA 0.9.11 Release Deterministic Traffic Manager and rag dolls, new and updated maps, new vehicles, beta integrations of CarSim and Scenic and improvements to the ROS bridge Posted by @corkyw10 on December 22, 2020
CARLA 0.9.10 release A new semantic LIDAR sensor, automatic map generation with OpenStretMap, and a brand-new repository for plug-ins made by contributors. These are just some of the many news coming in CARLA 0.9.10. Posted by @sergi-e on September 25, 2020
CARLA Talks 2020 The team has created a set of talks for the users to keep up with CARLA. This is a great way to cover different subjects such as detailed explanations for a specific module, latest improvements in a feature, future work and much more. Posted by @sergi-e on June 09, 2020
CARLA 0.9.9 release Automatized map ingestion, full-road RSS support, accessible OpenDRIVE signals, a new Town in HD and great improvements in other features. Posted by @sergi-e on April 22, 2020
CARLA 0.9.8 release CARLA and ROS Debian packages, night mode, weather extension, improvements on the traffic manager, new documentation, SUMO integration and much more. Posted by @sergi-e on March 09, 2020
CARLA 0.9.7 release This release brings the long-awaited traffic manager, it adds new sensors such as IMU and a Radar, new customizable pedestrian navigation, illumination improvements among other features and fixes. Posted by @Madecu on December 11, 2019
CARLA 0.9.6 release In this release, we've added many new features such as new and improved pedestrians, AI-controlled pedestrian navigation, world and actor snapshots, many bug fixes and other interesting additions. Posted by @fdomf on July 12, 2019
CARLA 0.9.5 release In this release, we've added many new features such as an overhauled Waypoint API, a new town (Town07), no-rendering mode improvements and numerous others. Posted by @wattsavolt, @germanros on April 03, 2019
CARLA 0.9.4 release In this new release, we bring the synchronous mode back along with many new features: logging and playback functionalities, dynamic loading of maps and many others. Posted by @marcgpuig, @germanros on March 01, 2019
CARLA 0.9.3: No-rendering mode, pedestrians control and new towns In this new release, we provide two new and exciting cities, new pedestrian models and animations and introducing the new no-rendering mode visualization for CARLA. Posted by @marcgpuig on January 31, 2019
CARLA 0.9.2: Upgraded ROS-bridge, Traffic scenario engine and a new Agent class to perform driving navigation from client side! We have continued extending CARLA's eco-system and today we are proud to bring one of the most expected features, Scenario_Runner. A new framework based on py_trees to generate traffic situations in CARLA, aiming to train and verify Autonomous Driving agents. We also bring un upgrade of the ROS-bridge compatible with 0.9.X, so that now you can run your ROS agents in CARLA. These new features among many other bug fixes and interesting additions Posted by @germanros on December 24, 2018
CARLA 0.9.1: Vehicle navigation, new waypoint-based API, maps creation and more This new version brings back most of the missing functionalities of the 0.8.X branch. It also introduces a new programmable navigation API built on top of a waypoint-based representation based on ASAM OpenDRIVE. Users can now build their own maps by defining road networks in OpenDRIVE format. We have integrated VectorZero's RoadRunner to create new maps for CARLA in a semi-automatic way. Posted by @germanros on November 16, 2018
CARLA 0.9.0: Multi-client multi-agent support We are releasing a development version with the latest features; multi-client support and a completely redesigned API that allows to control every vehicle in the simulation. Posted by @nsubiron on July 30, 2018
CARLA 0.8.4: Fixes And More! In this release we are fixing some regressions, adding a new a vehicle, and introducing a ROS bridge for CARLA. Posted by @nsubiron on June 18, 2018
CARLA 0.8.3: Bikes! Adding bicycles and motorbikes, some speed ups, and docker support. Posted by @felipecode on June 08, 2018
CARLA 0.8.2: Driving Benchmark Presenting a new redefined driving benchmark and releasing an agent trained with reinforcement learning. Posted by @felipecode on April 23, 2018
CARLA 0.8.1 Release We are releasing a quick fix of some of the issues reported. Posted by @nsubiron on April 05, 2018
Tutorial: Getting Started We are glad to announce the first tutorial of a series of video tutorials on how to use CARLA. Posted by @marcgpuig on April 03, 2018
CARLA 0.8.0 Release We are proud to announce CARLA 0.8.0 Release and together with it, the first entry in our newly created CARLA blog! Posted by @nsubiron on March 27, 2018