CARLA
File List
Here is a list of all files with brief descriptions:
 AckermannController.cpp
 AckermannController.h
 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Vehicle/AckermannControllerSettings.h
 LibCarla/source/carla/rpc/AckermannControllerSettings.h
 Actor.cpp
 client/Actor.h
 rpc/Actor.h
 ActorAttacher.cpp
 ActorAttacher.h
 ActorAttribute.cpp
 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Actor/ActorAttribute.h
 LibCarla/source/carla/client/ActorAttribute.h
 LibCarla/source/carla/rpc/ActorAttribute.h
 ActorAttributeType.h
 ActorBlueprint.cpp
 ActorBlueprint.h
 ActorBlueprintFunctionLibrary.cpp
 ActorBlueprintFunctionLibrary.h
 ActorData.cpp
 ActorData.h
 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Actor/ActorDefinition.h
 LibCarla/source/carla/rpc/ActorDefinition.h
 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Actor/ActorDescription.h
 LibCarla/source/carla/rpc/ActorDescription.h
 ActorDispatcher.cpp
 ActorDispatcher.h
 ActorDynamicState.h
 ActorFactory.cpp
 ActorFactory.h
 ActorId.h
 ActorInfo.h
 ActorList.cpp
 ActorList.h
 ActorRegistry.cpp
 ActorRegistry.h
 ActorSnapshot.h
 ActorSpawnResult.cpp
 ActorSpawnResult.h
 ActorState.cpp
 client/detail/ActorState.h
 rpc/ActorState.h
 ActorVariant.cpp
 ActorVariant.h
 ActorWithRandomEngine.cpp
 ActorWithRandomEngine.h
 AIControllerFactory.cpp
 AIControllerFactory.h
 ALSM.cpp
 ALSM.h
 Array.h
 AsyncDataStream.cpp
 AsyncDataStream.h
 AtomicActorSet.h
 AtomicList.h
 AtomicMap.h
 AtomicSharedPtr.h
 AttachmentType.h
 BaseCarlaMovementComponent.cpp
 BaseCarlaMovementComponent.h
 BlueprintLibrary.cpp
 BlueprintLibrary.h
 BoneTransformDataIn.h
 BoneTransformDataOut.h
 BoostGil.h
 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Util/BoundingBox.h
 LibCarla/source/carla/geom/BoundingBox.h
 BoundingBoxCalculator.cpp
 BoundingBoxCalculator.h
 carla/Buffer.cpp
 test/Buffer.cpp
 carla/Buffer.h
 test/Buffer.h
 BufferPool.h
 CachedActorList.h
 CachedSimpleWaypoint.cpp
 CachedSimpleWaypoint.h
 CallbackList.h
 Carla.cpp
 Carla.h
 CarlaActor.cpp
 CarlaActor.h
 CarlaActorFactory.h
 CarlaActorFactoryBlueprint.h
 CarlaBlueprintRegistry.cpp
 CarlaBlueprintRegistry.h
 CarlaEngine.cpp
 CarlaEngine.h
 CarlaEpisode.cpp
 CarlaEpisode.h
 CarlaGameInstance.cpp
 CarlaGameInstance.h
 CarlaGameModeBase.cpp
 CarlaGameModeBase.h
 CarlaHUD.cpp
 CarlaHUD.h
 CarlaLight.cpp
 CarlaLight.h
 CarlaLightSubsystem.cpp
 CarlaLightSubsystem.h
 CarlaRecorder.cpp
 CarlaRecorder.h
 CarlaRecorderAnimVehicle.cpp
 CarlaRecorderAnimVehicle.h
 CarlaRecorderAnimWalker.cpp
 CarlaRecorderAnimWalker.h
 CarlaRecorderBoundingBox.cpp
 CarlaRecorderBoundingBox.h
 CarlaRecorderCollision.cpp
 CarlaRecorderCollision.h
 CarlaRecorderEventAdd.cpp
 CarlaRecorderEventAdd.h
 CarlaRecorderEventDel.cpp
 CarlaRecorderEventDel.h
 CarlaRecorderEventParent.cpp
 CarlaRecorderEventParent.h
 CarlaRecorderFrames.cpp
 CarlaRecorderFrames.h
 CarlaRecorderHelpers.cpp
 CarlaRecorderHelpers.h
 CarlaRecorderInfo.h
 CarlaRecorderKinematics.cpp
 CarlaRecorderKinematics.h
 CarlaRecorderLightScene.cpp
 CarlaRecorderLightScene.h
 CarlaRecorderLightVehicle.cpp
 CarlaRecorderLightVehicle.h
 CarlaRecorderPhysicsControl.cpp
 CarlaRecorderPhysicsControl.h
 CarlaRecorderPlatformTime.cpp
 CarlaRecorderPlatformTime.h
 CarlaRecorderPosition.cpp
 CarlaRecorderPosition.h
 CarlaRecorderQuery.cpp
 CarlaRecorderQuery.h
 CarlaRecorderState.cpp
 CarlaRecorderState.h
 CarlaRecorderTraficLightTime.cpp
 CarlaRecorderTraficLightTime.h
 CarlaReplayer.cpp
 CarlaReplayer.h
 CarlaReplayerHelper.cpp
 CarlaReplayerHelper.h
 CarlaServer.cpp
 CarlaServer.h
 CarlaServerResponse.cpp
 CarlaServerResponse.h
 CarlaSettings.cpp
 CarlaSettings.h
 CarlaSettingsDelegate.cpp
 CarlaSettingsDelegate.h
 CarlaStaticDelegates.cpp
 CarlaStaticDelegates.h
 CarlaStatics.cpp
 CarlaStatics.h
 CarlaUE4.cpp
 CarlaUE4.h
 CarlaWheeledVehicle.cpp
 CarlaWheeledVehicle.h
 CarlaWheeledVehicleNW.cpp
 CarlaWheeledVehicleNW.h
 CarlaWheeledVehicleState.h
 CarSimManagerComponent.cpp
 CarSimManagerComponent.h
 ChronoMovementComponent.cpp
 ChronoMovementComponent.h
 CityAreaDescription.h
 CityMapDefinitions.h
 CityMapGenerator.cpp
 CityMapGenerator.h
 CityMapMeshHolder.cpp
 CityMapMeshHolder.h
 CityMapMeshTag.cpp
 CityMapMeshTag.h
 CityScapesPalette.h
 client/detail/Client.cpp
 streaming/detail/tcp/Client.cpp
 client/Client.h
 client/detail/Client.h
 rpc/Client.h
 streaming/Client.h
 streaming/detail/tcp/Client.h
 streaming/low_level/Client.h
 ClientSideSensor.h
 CollisionEvent.h
 CollisionEventSerializer.cpp
 CollisionEventSerializer.h
 CollisionSensor.cpp
 CollisionSensor.h
 CollisionStage.cpp
 CollisionStage.h
 rpc/Color.h
 sensor/data/Color.h
 ColorConverter.h
 Command.h
 CommandResponse.h
 CompileTimeTypeMap.h
 CompositeSerializer.h
 ConcurrentQueue.h
 Constants.h
 Controller.h
 ControllerParser.cpp
 ControllerParser.h
 CubicPolynomial.h
 DataStream.h
 DataStructures.h
 Debug.h
 DebugHelper.cpp
 DebugHelper.h
 DebugShape.h
 DebugShapeDrawer.cpp
 DebugShapeDrawer.h
 DefaultMovementComponent.cpp
 DefaultMovementComponent.h
 DepthCamera.cpp
 DepthCamera.h
 Deserializer.cpp
 Deserializer.h
 disable-ue4-macros.h
 Dispatcher.cpp
 Dispatcher.h
 DoublyConnectedEdgeList.cpp
 DoublyConnectedEdgeList.h
 DVector.h
 DVSCamera.cpp
 DVSCamera.h
 DVSEvent.h
 DVSEventArray.h
 DVSEventArraySerializer.cpp
 DVSEventArraySerializer.h
 EmptyActor.cpp
 EmptyActor.h
 enable-ue4-macros.h
 EndPoint.h
 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Util/EnvironmentObject.h
 LibCarla/source/carla/rpc/EnvironmentObject.h
 Episode.cpp
 Episode.h
 EpisodeInfo.h
 EpisodeProxy.cpp
 EpisodeProxy.h
 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Settings/EpisodeSettings.h
 LibCarla/source/carla/rpc/EpisodeSettings.h
 EpisodeState.cpp
 EpisodeState.h
 EpisodeStateSerializer.cpp
 EpisodeStateSerializer.h
 Exception.cpp
 Exception.h
 FileSystem.cpp
 FileSystem.h
 FIleTransfer.cpp
 FileTransfer.h
 FloatColor.h
 FrictionTrigger.cpp
 FrictionTrigger.h
 Functional.h
 GarbageCollectionPolicy.h
 GearPhysicsControl.h
 GeoLocation.cpp
 GeoLocation.h
 Geometry.cpp
 Geometry.h
 GeometryParser.cpp
 GeometryParser.h
 GeoReferenceParser.cpp
 GeoReferenceParser.h
 GnssMeasurement.h
 GnssSensor.cpp
 GnssSensor.h
 GnssSerializer.cpp
 GnssSerializer.h
 GraphGenerator.cpp
 GraphGenerator.h
 GraphParser.cpp
 GraphParser.h
 GraphTypes.cpp
 GraphTypes.h
 Image.h
 ImageConverter.h
 ImageIO.h
 ImageIOConfig.h
 ImageSerializer.cpp
 ImageSerializer.h
 ImageTmpl.h
 ImageView.h
 IMUMeasurement.h
 IMUSerializer.cpp
 IMUSerializer.h
 InertialMeasurementUnit.cpp
 InertialMeasurementUnit.h
 InformationSet.h
 IniFile.h
 InMemoryMap.cpp
 InMemoryMap.h
 InstanceSegmentationCamera.cpp
 InstanceSegmentationCamera.h
 Iterator.h
 Junction.cpp
 client/Junction.h
 road/Junction.h
 JunctionParser.cpp
 JunctionParser.h
 LabelledPoint.h
 Landmark.h
 Lane.cpp
 Lane.h
 LaneCrossingCalculator.cpp
 LaneCrossingCalculator.h
 LaneInvasionEvent.cpp
 LaneInvasionEvent.h
 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Sensor/LaneInvasionSensor.cpp
 LibCarla/source/carla/client/LaneInvasionSensor.cpp
 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Sensor/LaneInvasionSensor.h
 LibCarla/source/carla/client/LaneInvasionSensor.h
 LaneMarking.cpp
 LaneMarking.h
 LaneParser.cpp
 LaneParser.h
 LaneSection.cpp
 LaneSection.h
 LaneSectionMap.h
 LaneValidity.h
 LargeMapManager.cpp
 LargeMapManager.h
 LidarData.h
 LidarDescription.h
 LidarMeasurement.h
 LidarSerializer.cpp
 LidarSerializer.h
 LifetimeProfiled.cpp
 LifetimeProfiled.h
 Light.cpp
 Light.h
 LightManager.cpp
 LightManager.h
 client/LightState.h
 rpc/LightState.h
 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Util/ListView.h
 LibCarla/source/carla/ListView.h
 LoadAssetMaterialsCommandlet.cpp
 LoadAssetMaterialsCommandlet.h
 LocalizationStage.cpp
 LocalizationStage.h
 LocalizationUtils.cpp
 LocalizationUtils.h
 geom/Location.h
 rpc/Location.h
 Logging.h
 client/Map.cpp
 road/Map.cpp
 client/Map.h
 road/Map.h
 MapBuilder.cpp
 MapBuilder.h
 MapData.cpp
 MapData.h
 MapInfo.h
 MapLayer.cpp
 MapLayer.h
 MaterialParameter.cpp
 MaterialParameter.h
 Math.cpp
 Math.h
 Memory.h
 Mesh.cpp
 Mesh.h
 MeshFactory.cpp
 MeshFactory.h
 Message.h
 Metadata.h
 MotionPlanStage.cpp
 MotionPlanStage.h
 MoveAssetsCommandlet.cpp
 MoveAssetsCommandlet.h
 MoveHandler.h
 MsgPack.h
 MsgPackAdaptors.h
 MultiStreamState.h
 Navigation.cpp
 Navigation.h
 NavigationMesh.cpp
 NavigationMesh.h
 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Util/NonCopyable.h
 LibCarla/source/carla/NonCopyable.h
 NoopSerializer.cpp
 NoopSerializer.h
 NormalsCamera.cpp
 NormalsCamera.h
 NoWorldOffsetSceneComponent.cpp
 NoWorldOffsetSceneComponent.h
 Object.h
 ObjectLabel.h
 ObjectParser.cpp
 ObjectParser.h
 ObjectRegister.cpp
 ObjectRegister.h
 ObstacleDetectionEvent.h
 ObstacleDetectionEventSerializer.cpp
 ObstacleDetectionEventSerializer.h
 ObstacleDetectionSensor.cpp
 ObstacleDetectionSensor.h
 odrSpiral.cpp
 odrSpiral.h
 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/OpenDrive/OpenDrive.cpp
 LibCarla/source/test/client/OpenDrive.cpp
 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/OpenDrive/OpenDrive.h
 LibCarla/source/test/client/OpenDrive.h
 OpenDriveActor.cpp
 OpenDriveActor.h
 OpendriveGenerationParameters.h
 OpenDriveGenerator.cpp
 OpenDriveGenerator.h
 OpenDriveMap.cpp
 OpenDriveMap.h
 OpenDriveParser.cpp
 OpenDriveParser.h
 OpticalFlowCamera.cpp
 OpticalFlowCamera.h
 OpticalFlowImageSerializer.cpp
 OpticalFlowImageSerializer.h
 Parameters.cpp
 Parameters.h
 PedestrianParameters.h
 PIDController.h
 PixelReader.cpp
 PixelReader.h
 Platform.h
 PointCloudIO.h
 Position.h
 PrepareAssetsForCookingCommandlet.cpp
 PrepareAssetsForCookingCommandlet.h
 ProceduralBuilding.cpp
 ProceduralBuilding.h
 ProceduralCustomMesh.h
 Profiler.cpp
 Profiler.h
 ProfilesParser.cpp
 ProfilesParser.h
 PropParameters.h
 pugiconfig.hpp
 pugixml.cpp
 pugixml.hpp
 PythonUtil.h
 QualityLevel.h
 QualityLevelUE.h
 Radar.cpp
 Radar.h
 RadarData.h
 RadarMeasurement.h
 RadarSerializer.cpp
 RadarSerializer.h
 Random.h
 RandomEngine.cpp
 RandomEngine.h
 RandomGenerator.h
 RawData.h
 RawEpisodeState.h
 RayCastLidar.cpp
 RayCastLidar.h
 RayCastSemanticLidar.cpp
 RayCastSemanticLidar.h
 RayTracer.cpp
 RayTracer.h
 RecurrentSharedFuture.h
 RepeatRecord.h
 Response.h
 Road.cpp
 Road.h
 RoadElementSet.h
 RoadInfo.h
 RoadInfoCrosswalk.h
 RoadInfoElevation.h
 RoadInfoGeometry.h
 RoadInfoIterator.h
 RoadInfoLaneAccess.h
 RoadInfoLaneBorder.h
 RoadInfoLaneHeight.h
 RoadInfoLaneMaterial.h
 RoadInfoLaneOffset.h
 RoadInfoLaneRule.h
 RoadInfoLaneVisibility.h
 RoadInfoLaneWidth.h
 RoadInfoMarkRecord.h
 RoadInfoMarkTypeLine.h
 RoadInfoSignal.h
 RoadInfoSpeed.h
 RoadInfoVisitor.h
 RoadMap.cpp
 RoadMap.h
 RoadPainterWrapper.cpp
 RoadPainterWrapper.h
 RoadParser.cpp
 RoadParser.h
 RoadSegmentDescription.h
 RoadTypes.h
 Rotation.h
 RoutePlanner.cpp
 RoutePlanner.h
 RssCheck.cpp
 RssCheck.h
 RssResponse.h
 RssRestrictor.cpp
 RssRestrictor.h
 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Sensor/RssSensor.cpp
 LibCarla/source/carla/rss/RssSensor.cpp
 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Sensor/RssSensor.h
 LibCarla/source/carla/rss/RssSensor.h
 Rtree.h
 SceneCaptureCamera.cpp
 SceneCaptureCamera.h
 SceneCaptureSensor.cpp
 SceneCaptureSensor.h
 ScopedStack.h
 SemanticLidarData.h
 SemanticLidarMeasurement.h
 SemanticLidarSerializer.cpp
 SemanticLidarSerializer.h
 SemanticSegmentationCamera.cpp
 SemanticSegmentationCamera.h
 Sensor.cpp
 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Sensor/Sensor.h
 LibCarla/source/carla/client/Sensor.h
 SensorData.h
 SensorFactory.cpp
 SensorFactory.h
 SensorHeaderSerializer.cpp
 SensorHeaderSerializer.h
 SensorRegistry.h
 Server.cpp
 rpc/Server.h
 streaming/detail/tcp/Server.h
 streaming/low_level/Server.h
 streaming/Server.h
 ServerSession.cpp
 ServerSession.h
 ServerSideSensor.cpp
 ServerSideSensor.h
 Session.h
 ShaderBasedSensor.cpp
 ShaderBasedSensor.h
 Signal.h
 SignalParser.cpp
 SignalParser.h
 SignalType.cpp
 SignalType.h
 SignComponent.cpp
 SignComponent.h
 SimpleWaypoint.cpp
 SimpleWaypoint.h
 SimulationState.cpp
 SimulationState.h
 Simulator.cpp
 Simulator.h
 SnippetProfiler.h
 Sockets.h
 SpeedLimitComponent.cpp
 SpeedLimitComponent.h
 SpringBasedVegetationComponent.cpp
 SpringBasedVegetationComponent.h
 Stage.h
 StaticMeshCollection.cpp
 StaticMeshCollection.h
 StaticMeshFactory.cpp
 StaticMeshFactory.h
 StopSignComponent.cpp
 StopSignComponent.h
 StopWatch.h
 detail/Stream.h
 Stream.h
 StreamStateBase.cpp
 StreamStateBase.h
 String.h
 StringUtil.cpp
 StringUtil.h
 TaggedComponent.cpp
 TaggedComponent.h
 Tagger.cpp
 Tagger.h
 TaggerDelegate.cpp
 TaggerDelegate.h
 test.cpp
 test.h
 test_benchmark_streaming.cpp
 test_buffer.cpp
 test_geom.cpp
 test_image.cpp
 test_listview.cpp
 test_miscellaneous.cpp
 test_msgpack.cpp
 test_opendrive.cpp
 test_recurrent_shared_future.cpp
 test_rpc.cpp
 test_streaming.cpp
 test_vector3D.cpp
 Texture.h
 ThreadGroup.h
 ThreadPool.h
 Time.h
 TimeoutException.cpp
 TimeoutException.h
 Timestamp.h
 Token.cpp
 detail/Token.h
 Token.h
 TrackTraffic.cpp
 TrackTraffic.h
 TrafficGroupParser.cpp
 TrafficGroupParser.h
 TrafficLight.cpp
 TrafficLight.h
 TrafficLightBase.cpp
 TrafficLightBase.h
 TrafficLightComponent.cpp
 TrafficLightComponent.h
 TrafficLightController.cpp
 TrafficLightController.h
 TrafficLightGroup.cpp
 TrafficLightGroup.h
 TrafficLightInterface.h
 TrafficLightManager.cpp
 TrafficLightManager.h
 TrafficLightStage.cpp
 TrafficLightStage.h
 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Traffic/TrafficLightState.h
 LibCarla/source/carla/rpc/TrafficLightState.h
 TrafficManager.cpp
 TrafficManager.h
 TrafficManagerBase.h
 TrafficManagerClient.h
 TrafficManagerLocal.cpp
 TrafficManagerLocal.h
 TrafficManagerRemote.cpp
 TrafficManagerRemote.h
 TrafficManagerServer.h
 TrafficSign.cpp
 TrafficSign.h
 TrafficSignBase.cpp
 TrafficSignBase.h
 geom/Transform.h
 rpc/Transform.h
 TriggerFactory.cpp
 TriggerFactory.h
 Types.h
 TypeTraits.h
 UncenteredPivotPointMesh.cpp
 UncenteredPivotPointMesh.h
 geom/Vector2D.h
 rpc/Vector2D.h
 geom/Vector3D.h
 rpc/Vector3D.h
 Vector3DInt.h
 VegetationSpawner.cpp
 VegetationSpawner.h
 Vehicle.cpp
 Vehicle.h
 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Vehicle/VehicleAckermannControl.h
 LibCarla/source/carla/rpc/VehicleAckermannControl.h
 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Vehicle/VehicleControl.h
 LibCarla/source/carla/rpc/VehicleControl.h
 VehicleDoor.h
 VehicleFailureState.h
 VehicleInputPriority.h
 VehicleLightStage.cpp
 VehicleLightStage.h
 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Vehicle/VehicleLightState.h
 LibCarla/source/carla/rpc/VehicleLightState.h
 VehicleLightStateList.h
 VehicleParameters.h
 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Vehicle/VehiclePhysicsControl.h
 LibCarla/source/carla/rpc/VehiclePhysicsControl.h
 VehicleSpawnPoint.h
 VehicleVelocityControl.cpp
 VehicleVelocityControl.h
 VehicleWheels.h
 Walker.cpp
 Walker.h
 WalkerAIController.cpp
 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/AI/WalkerAIController.h
 LibCarla/source/carla/client/WalkerAIController.h
 WalkerAnim.cpp
 WalkerAnim.h
 WalkerBase.cpp
 WalkerBase.h
 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Walker/WalkerBoneControlIn.h
 LibCarla/source/carla/rpc/WalkerBoneControlIn.h
 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Walker/WalkerBoneControlOut.h
 LibCarla/source/carla/rpc/WalkerBoneControlOut.h
 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Walker/WalkerControl.h
 LibCarla/source/carla/rpc/WalkerControl.h
 WalkerController.cpp
 WalkerController.h
 WalkerEvent.cpp
 WalkerEvent.h
 WalkerManager.cpp
 WalkerManager.h
 WalkerNavigation.cpp
 WalkerNavigation.h
 WalkerSpawnPoint.h
 client/Waypoint.cpp
 road/element/Waypoint.cpp
 client/Waypoint.h
 road/element/Waypoint.h
 Weather.cpp
 Weather.h
 WeatherParameters.cpp
 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Weather/WeatherParameters.h
 LibCarla/source/carla/rpc/WeatherParameters.h
 WheeledVehicleAIController.cpp
 WheeledVehicleAIController.h
 WheeledVehicleMovementComponentNW.cpp
 WheeledVehicleMovementComponentNW.h
 Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Vehicle/WheelPhysicsControl.h
 LibCarla/source/carla/rpc/WheelPhysicsControl.h
 World.cpp
 World.h
 WorldObserver.cpp
 WorldObserver.h
 WorldSnapshot.h
 YieldSignComponent.cpp
 YieldSignComponent.h